Hi everyone. The dual weapon system is almost complete. The draw/keep button keeps the left weapon if the player is using dual weapons and change to previous/next weapon allows to set which weapon is used as single weapon if the player is carrying two. So keys O and P (by default previous and next weapon) are used for this and if the player press O, the left weapon is the one to draw after keep both weapons. And same with P, using the right weapon instead. And here an example of multiples weapons combined and changing between them. And also, keeping one of them to set back to single weapon, instead of using the inventory to take a slot from a dual weapon slot. Here an example of the flashlight. Every weapon has the option to unlock the cursor so the mouse can press physical buttons on the weapon/tool or UI elements. So the smartphone can have "apps": Finally, I added the discard button to the inventory and the check to just drop the object selected in case the units of that object in that slot is just one: Glad to hear that. Yeah, unity changes a lot of things between versions haha. Regards.