Hi @Obsurveyor (cool nick btw). Yes, it was due to during the prefabs update, the reference to the object used by that button was removed and not noticed. The object assigned is the whole locked camera system, so that button allows to enable or disable the locked cameras inside the mansion, to allow the player to play them on locked or free view. The same is configured in the other mansion demos, for regular locked camera, top down and point & click. Here you can see the object to assign: Regards.