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[Released] Full Game Kit - Operation Desert Road

Discussion in 'Assets and Asset Store' started by superdiederik, Jul 29, 2016.

  1. superdiederik

    superdiederik

    Joined:
    Apr 25, 2012
    Posts:
    31

    Voxel-style endless shooter example project ready to release! Easily adjust the existing game and add your own assets.
    (This kit requires only basic Unity and C# skills!)


    [IMPROVEMENT] Simpler, more open and modular technical structure
    [IMPROVEMENT] We now have video tutorials!

    Video Demo | Web GL Full Game | iOS Full Game | Android Full Game | Documentation | Tutorial Videos

    The package contains:
    Fully working and buildable game!
    All scripts and assets are accessable, editable, and commercially useable!

    Scripts
    * Player vehicle controller
    * Basic level editor tools
    * Bullets, explosions and area damage
    * Enemy and pickup behaviors
    * Camera system including camera shakes
    * Vertex light, shadow and AO baking
    * Options and settings
    * Achievements and medal tracking
    * Global and local data management
    * Player progress saving and loading
    * Full game flow, pausing, retrying, unlocking
    * New scalabe Unity GUI
    * Flexible button and navigation system
    * XGUI 2d scripts, including localization
    * Ready for Unity Ads and Analytics Services!

    Assets
    * Voxelstyle* player vehicles with simpletex textures
    * Enemy characters, vehicles, buildings, street and misc objects
    * Lots of retro voxelstyle effects, flashes, particles and explosions
    * 2 royalty free chiptunes for you to use, provided by Sonic Picnic!
    * Over 50 retro game sound effects.
    * Loads of retro icons, buttons and backgrounds.

    Note: The voxelstyle assets are NOT real in-game voxels, but voxels converted to polygons. There is no voxelengine included or used in any way.

    Note: The font is free to use thanks to www.nalgames.com! Give him a thanks if you use it! This package contains no other thirdparty content whatsoever.

    This example project is made for amateur developers that want to make the step towards a releaseable game. Use full scripts, code snippets or architecture in your own game. Add a professional framework around your existing game prototype. Use fast prototyping of a game idea by modifying or replacing game parameters and assets. Pick the high quality art and audio assets you need for your own projects. Don't worry about license agreements, you have full commercial usuage rights!

    Your game is ready to build and deploy for web, standalone and mobile!

    >>> Please let us know what you think! Thanks for your ongoing support!