Hammer 2 - Reloaded is an actionpacked shooter example project! Create your own thirdperson open world game using this kit! (This requires intermediate Unity and C# skills!) Available now at the Asset Store Webplayer Demo | WebGL Demo | Documentation Note: Chrome won't run the Unity Webplayer anymore. Please use another browser. For the WebGL demo any browser would suffice, but we recommend Firefox or Chrome. The package contains: Fully working and buildable game! All scripts and assets are accessable, editable, and commercially useable! Scripts Thirdperson character controller Camera system including camera shakes Destructible buildings tech Bullets, explosions and area damage Enemy and pickup spawners Enemy, boss and enemy vehicles behavior Controllable vehicles and turrets Ambient system Options and settings Achievements Streamable preloading for web player Global and local data management Player progress saving and loading Full game flow, pausing, retrying, unlocking New scalabe Unity GUI Flexible button and navigation system Minimap system Shop for ingame currency Localization XGUI 2d helper scripts Xbox 360 controller support Assets Lowpoly characters and animations Lowpoly vehicles, buildings, streets Lots of lowpoly misc. assets such as crates, barrels and streetlights All with clear highres cartoon style textures Lots of effects, flashes, particles and explosions 5 royalty free music tracks for you to use Over a 100 crystal clear game sound effects Loads of icons, buttons and backgrounds Note: Please use your own font or check the licensing agreement! This package contains no thirdparty content whatsoever. Full game kit technology and assets for intermediate users. This example project is made for amateur developers that want to make the step towards a releaseable game. Use full scripts, code snippets or architecture in your own game. Add a professional framework around your existing game prototype. Use fast prototyping of a game idea by modifying or replacing game parameters and assets. Pick the high quality art and audio assets you need for your own projects. Don't worry about license agreements, you have full commercial usuage rights! Your game is ready to build and deploy for web and standalone use! Easy to port to mobile and other platforms. UPDATED ONLINE DOCUMENTATION: Including 2 mini-tutorials on how to clone an existing enemy and how to create dynamic objects to drive into. LINK: Hammer2Documentation.pdf NOTE: Below you can find an updated version of XGradient.cs for Unity 5.2. Overwrite when you are switching to the latest Unity version. This script will also be included in the next package update!