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[RELEASED] FREE - Simple Zone Effects editor tool

Discussion in 'Assets and Asset Store' started by endie, Jun 19, 2018.

  1. endie

    endie

    Joined:
    Jan 16, 2013
    Posts:
    30
    Hi there!

    I just released a simple tool to control various elements when triggers enter certain zones. It's one script that you attach to the zone trigger. The script then controls the scene light, the skybox, and the fog to create dynamic, triggerable, transitions. It goes well with the new post processing volumes.

    https://www.assetstore.unity3d.com/en/#!/content/119232

    The package includes a full readme with details on how to set up your zones, and the script's limitations, as well as a demo scene to see one possible application of the tool.

    Zone Effects would be great for third and first person games for enhancing the mood when players enter certain areas. It also works for static camera games, both 2D and 3D, to emphasize goals, or danger zones, or other bonuses and hazards. The sky is (literally) the limit!





    If you liked this asset, please leave a rating, and some feedback! There are some limitations that I'm not intending to address in this version of the tool, such as nested and colliding zones.
     
    Thimble2600 and DrOcto like this.