Search Unity

[RELEASED] [FREE] Polyglot Tool - Easy translation for your game

Discussion in 'Assets and Asset Store' started by Wilgner_Fabio, Oct 23, 2018.

?

Did you find this useful?

  1. Yes

    100.0%
  2. No

    0 vote(s)
    0.0%
  1. Wilgner_Fabio

    Wilgner_Fabio

    Joined:
    Feb 11, 2017
    Posts:
    28

    Hello everyone, my name is Wilgner and today with great happiness, I announce the Polyglot Tool.

    The Polyglot Tool (is free) is designed to help you translate your game simply and quickly from a custom WindowEditor with the data saved in a ScriptableObject. You can add the desired languages and categories and relate to the translations.

    It's an open source project to help the community.
    I will use this tool in my package (Main Menu Kit) that I am doing a remaster.

    Links
    Tutorials and more information on GitHub, please have a look.
    Github:
    https://github.com/WilgnerFSDev/PolyglotTool-Unity
    Asset Store: https://assetstore.unity.com/packages/tools/gui/polyglot-tool-131560
    Publisher Page: https://assetstore.unity.com/publishers/34772
    Wilgner's Studio: https://www.wilgnerstudio.com

    Features
    • Unlimited Languages
    • Possibility of creating categories (facilitate organization)
    • Add translations
    • Dropdown are Supported
    • Integration with TextMesh Pro
    • Integration with the package you want (Use WS_PGT) (Define Symbol is automatically created)
    • Made With <3






    Tutorials and more information on GitHub, please have a look.

    Any questions please get in touch and any feedback is welcome.

    My contacts:
    Business: https://www.wilgnerstudio.com/contact/
    Customer Support: https://www.wilgnerstudio.com/customersupport/

    Thank you.
     
    Last edited: Nov 14, 2018
    GCatz likes this.
  2. Wilgner_Fabio

    Wilgner_Fabio

    Joined:
    Feb 11, 2017
    Posts:
    28
    Last edited: Nov 14, 2018
  3. Wilgner_Fabio

    Wilgner_Fabio

    Joined:
    Feb 11, 2017
    Posts:
    28
    Guys, I just updated the tool, now support dropdowns either from Unity or from TextMesh Pro. Soon, if accepted, it will be updated in the Asset Store. It is available in github.

    TranslationFind is better now and more responsive.


    Asset Store: http://u3d.as/1mex
    GitHub: http://bit.ly/polyglot-tool-github

    Thanks =)