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[RELEASED] EditorGUITable - Display collections in a table

Discussion in 'Assets and Asset Store' started by bourriquet, Jan 23, 2018.

  1. bourriquet

    bourriquet

    Joined:
    Jul 17, 2012
    Posts:
    181

    A beautiful, easy-to-use and customizable table to display in the Unity Editor!



    This plugin helps programmers to create nice visual editors for artists and game designers to use in the Editor.

    Forget the neverending lists of lists of parameters to tweak!

    It uses the GUILayout elements and just organizes them in a table, so the style is consistent with the rest of the editor.

    Many levels of simplicity / customization

    Just use the [Table] attribute on a collection ([Table(properties)] to display only selected properties).

    Or draw it yourself in Editor scripts, using one of the 5 functions, from the basic to the most complex.
    • Just give the collection as parameter and let the plugin automatically create columns for each property
    • Choose which properties you want to display
    • Choose which properties you want to display + customize the columns
    • Pass a function that creates the GUI for the cells from the elements of the collection
    • Create each entry to draw in the table





    Road map
    • Automatically calculate appropriate column size for simple functions
    • Add expandable columns option
    • Add a remove element from list column option
    • Other requests?

    Questions


    What other features would you like to see in this?
     
    Last edited: Jul 1, 2018
  2. zyzyx

    zyzyx

    Joined:
    Jul 9, 2012
    Posts:
    226
    Are you going to release it on the Asset Store?
     
  3. bourriquet

    bourriquet

    Joined:
    Jul 17, 2012
    Posts:
    181
    Sure. It's in review now and should be up soon.
     
  4. bourriquet

    bourriquet

    Joined:
    Jul 17, 2012
    Posts:
    181
  5. bourriquet

    bourriquet

    Joined:
    Jul 17, 2012
    Posts:
    181
    Any feedback on the asset? I would love to improve it or adapt it to other needs.