Hi Nicolas, I've come across a problem with Easy Touch. I have a brand new scene with a CharacterController a cube (for the ground) and an Easy Touch Joystick. The only code I have is to apply gravity to the CC. When the CC hits the ground it is grounded. I'm checking this via Debug.Log. However, when I move, the CC becomes ungrounded. Which is very strange. I have used Easy Touch in previous projects and it has never done this before. Do you have any idea why this is happening? Has anybody else experienced this? Thank you. Can't wait for 3.0.