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[RELEASED] Easy Sprites ! Add Sprite FX to your 2D SpriteRenderer !

Discussion in 'Assets and Asset Store' started by vetasoft, May 9, 2014.

  1. vetasoft

    vetasoft

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    Easy Sprites

    AddSprite FX to your 2D SpriteRender

    Available Now :
    https://www.assetstore.unity3d.com/#/content/17675

    HUE COLORS, BRIGHTNESS, CONTRAST, ONE COLOR, OUTLINE, WAVE, GHOST, CLIPPING, CRYSTAL, GRADIENT AND MORE !



    MR HAT SUNSHINE : http://www.vetasoft.com/unity/EasySprite-MrHatSunshine.html
    *Using Easy Sprite 2D pack 1 & 2

    RPG DESK GAME : http://www.vetasoft.com/unity/EasySprite-RPGDeskGame.html
    *Using Easy Sprite 2D pack 1 & 2

    MR HAT SUNSHINE
    Using Many Easy Sprite FX and showing how to change your sprites with FX in action !
    demo-webdemo2.jpg demo-webdemo3.jpg

    RPG DESK GAME :
    demo-webdemo1.jpg
    Showing how to create with Easy Sprite 2D an animated 2D card illustration.

    Web Demo - Click Here
    Web Demo 2- Click Here
    Web Demo 3- Click Here


    *CHECK THE LASTEST POST OF THIS THREAD FOR ANY UPDATES AND NEW FEATURES*

    Easy Sprites features:

    - More than 25 Sprites FX !
    - No code needed !
    - Gradiant shadow
    - Outline color
    - Hologram fx
    - Jelly fx
    - Fire fx
    - Fast wind grass fx
    - Unified color
    - Gradiant Color
    - GrayScale
    - Sprite Pattern
    - Animated Sprite Pattern
    - HSV : Hue, Saturation, Brightness
    - Wave
    - 8 Bits
    - Ghosting fx
    - Clipping
    - Crystal Reflection
    - Plasma Rainbow fx
    - Plasma Shield fx
    - Circle Fade fx
    - And more !
    - View result directly in the editor
    - Use with SpriteRenderer and Unity 4.3.x

    - Easy Sprite has been also designed for mobile devices.

    Soon in Easy Sprites v1.2 for Unity 4.3


    - Add Fast Wind Grass FX
    - Add Fire FX
    - Add 8-Bits FX
    - Add 8-Bits Black&White FX
    - Add 8-Bits C64 FX
    - Add Hologram 1 Add FX
    - Add Hologram 2 Normal FX
    - Add Hologram 3 Blue FX
    - More compatibilities

    on the next update of Easy Sprites v1.3

    -Add Plasma Rainbow FX : *Also auto animated with speed, size and colors.
    -Add Plasma Shield FX : *Also auto animated with speed, size and colors.
    -Add Additive Sprite FX
    -Add Circle Fade FX : In or Out
    -Add Jelly FX : Bouncing distortion, inside transparancy, reflection, auto animated with speed, distortion size and more
     
    Last edited: Oct 7, 2014
  2. vetasoft

    vetasoft

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    Screenshots :

    $screen.jpg
     
  3. vetasoft

    vetasoft

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  4. jgalvezpa

    jgalvezpa

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  5. p6r

    p6r

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    Very nice video and very funny character !
    If I add an outline script to the sprite, it will work for the whole animation(s), right !?!

    6R
     
  6. vetasoft

    vetasoft

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    Hi jgalvezpa,
    Liquid Pop seem to work only with deformation. the sprite is the same with an alpha on it. With Easy Sprites, you can add animated texture pattern on your SpriteRenderer, to create water fx, waterfalls or maybe a water shield. It's up to your imagination.

    hi p6,
    Thanks !
    Currently it works only with the SpriteRenderer, We are working on it for the next release :)
     
  7. BTStone

    BTStone

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    Any chance you add 2D Toolkit-Support?
     
  8. vetasoft

    vetasoft

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    Hi BTStone,

    Yes, we are currently working on new effects and new support.
     
  9. vetasoft

    vetasoft

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    Upcoming on Easy Sprites v1.1

    -Crystal FX : add crystal reflection on your 2D Sprite



    *Demo running at 60 fps on mobile
     
    Last edited: May 12, 2014
  10. vetasoft

    vetasoft

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  11. vetasoft

    vetasoft

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    On the new version 1.1

    - Add Crystal reflection : Great for crystal reflection, coins or mirror
    - Add Clipping : Great for making icon items, sprite portion, sprite division, teleportation and more !
     

    Attached Files:

  12. cg_destro

    cg_destro

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    I would also like 2d toolkit support :)
    ANd would be great if it have more robust sprite clipping no only straight lines but something more like masking in Adobe AfterEffects that you can draw and animate to mask spite, maybe something that would work with RageSpline for this
     
  13. vetasoft

    vetasoft

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    cg_destro: We are working on it. Note that Easy Sprites work perfectly with Unity Animation, so you can manipulate every parameters frame by frame.

    On the new version 1.1

    - Add Crystal reflection : Great for crystal reflection, coins or mirror
    - Add Clipping : Great for making icon items, sprite portion, sprite division, teleportation and more
    - Add Gradient : Great for shadow, sprite lightning, sky and more
     

    Attached Files:

  14. vetasoft

    vetasoft

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    Showing an example of a sprite using Easy Sprites Gradient to simulate shadows
     

    Attached Files:

  15. vetasoft

    vetasoft

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    On the new version 1.1

    - Add Crystal reflection : Great for crystal reflection, coins or mirror
    - Add Clipping : Great for making icon items, sprite portion, sprite division, teleportation and more
    - Add Gradient : Great for shadow, sprite lightning, sky and more
    - Add Ghost : Great for ghost fx, teleportation, water or ice floor reflection and more

    $screen4.jpg
     
  16. sevensails

    sevensails

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    Shut up and take my money! =P

    Please add support for 2dTollkit soon! =)
     
    Last edited: May 13, 2014
  17. sevensails

    sevensails

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    Hummm... Everything but Outline seens to already works with tk2d! =)
     
  18. vetasoft

    vetasoft

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    Hi Wagenheimer,

    Easy Sprites also work with 2D Toolkit in some cases, we are working on a better support for the next release
     
  19. vetasoft

    vetasoft

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    On the new version 1.1

    - Add Crystal reflection : Great for crystal reflection, coins or mirror
    - Add Clipping : Great for making icon items, sprite portion, sprite division, teleportation and more
    - Add Gradient : Great for shadow, sprite lightning, sky and more
    - Add Ghost : Great for ghost fx, teleportation, water or ice floor reflection and more
    - Add Pixel : Great for pixalize your sprite, to simulate an old video game and more
    - Add Wave + auto wave animation : Great for sprite distortion, teleportation with distortion, water distortion, flag, water reflection and more

    $screen5.jpg
     
  20. cg_destro

    cg_destro

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    it's getting better and better in every hour! :D i love it :)
     
  21. sevensails

    sevensails

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    Can I do a Diagonal Clipping + Ghost on same sprite?
     
  22. vetasoft

    vetasoft

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    Wagenheimer: you can do clipping with ghost fx on all side :)


    Screen of the new web demo and video of Easy Sprites 1.1
    Showing Wave FX ( all the grass is moving ), Ghost FX, Pattern Animation, Gradient and Crystal FX.

    $screen6.jpg $screen7.jpg
    *Run at 60 fps on mobile
     
  23. sevensails

    sevensails

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    Very impressive! =)
    Any estimated release date for 1.1?
     
  24. vetasoft

    vetasoft

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    the release date will be around May 19th
     
  25. vetasoft

    vetasoft

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    Easy Sprites v1.1 for Unity 4.3
    Showing Wave FX ( all the grass is moving ), Ghost FX, Pattern Animation, Gradient and Crystal FX

     
  26. BTStone

    BTStone

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    This is impressive. Instant Buy with full 2D Toolkit Support!

    One question, though: you state it's running on mobiles with 60 FPS. Which mobile devices did you test?
     
  27. vetasoft

    vetasoft

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    Thanks BTStone,

    The Crystal Demo run at 60 fps on the Galaxy S3, iPhone 4S and also iPad 3
    The last demo run at 60 fps on the Galaxy S4
     
  28. vetasoft

    vetasoft

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  29. vetasoft

    vetasoft

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  30. sevensails

    sevensails

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    Very good! =)... When using animated wave it seems to clip my sprite when the wave animates outside its bounds. Is it possible to wave the sprite without clipping it?

    Another question. It would be possible to create a Shine Effect similar to the one I requested here? http://forum.unity3d.com/threads/244597-Shine-Effect
     
    Last edited: May 15, 2014
  31. vetasoft

    vetasoft

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    Wave use the shape of your sprite, you could trick by all extra pixels on your sprite images (ex: you sprite is 80x80, add extra pixel to 128x128 )

    for the light use Easy Sprite Pattern

    $light.jpg

    You will need your stars + another with Easy Sprite Pattern, create a sprite like this with transparency

    $light-transparency.png

    and just use the offset X or the auto animation.
    For a best result, I recommand you to use the unity animation on the lighting sprite, so you can manipulate your light as you wish or to fade it at start and fade out at the end.
     
    Last edited: May 15, 2014
  32. vetasoft

    vetasoft

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    Soon in Easy Sprites v1.2 for Unity 4.3

    - Add Fast Wind Grass FX

     
  33. vetasoft

    vetasoft

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    Soon in Easy Sprites v1.2 for Unity 4.3

    - Add Fast Wind Grass FX
    - Add Fire FX

     
  34. NicBischoff

    NicBischoff

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    Hi,

    Just purchased this.

    I have a problem in that each sprite with your script is causing a draw call.

    This includes ones sharing a sprite sheet!

    This makes the scene very heavy.

    I might as well have used a polygon with a shader or animation on it because this overrides the benefits of using a sprite.

    Please advise.
     
  35. vetasoft

    vetasoft

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    Thanks for purchasing Easy Sprites,

    Easy Sprites is specially made for enhanced your sprite and add special fx to your game, so you will use Easy sprites when you need it, it's not made to replace the SpriteRenderer, it's an addition.

    Our script run pretty fast in all mobile devices, it use a draw call because all the effect shader is independent.

    For example, use Easy Sprites for a shadow gradient for your main character will cost you a draw call and only one.

    Putting 5 fx to your screen will cost you 5 draw call, but we believe it's a good deal if you need to add good special fx to your game.
     
  36. NicBischoff

    NicBischoff

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    You should put the draw call notice on the asset description.

    I am also having a problem with sprite-sheets and the plugin. It seems to want each sprite to be a separate sprite (png etc) and not part of a sheet. Correct?
     
  37. vetasoft

    vetasoft

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    Hi NicBischoff,

    thanks for you comment,

    For the moment, the following script work good with Sprite-Sheets:

    EasySprite Color
    EasySprite HSV
    EasySprite Outline
    EasySprite Pixel
    EasySprite GrayScale
    EasySprite Crystal

    We will fix the other on the next release, with new stuff and with more compatibilities.
     
  38. vetasoft

    vetasoft

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    Soon in Easy Sprites v1.2 for Unity 4.3

    - Add Fast Wind Grass FX
    - Add Fire FX
    - Add 8-Bits FX
    - More compatibilities

    $8bit-gb.jpg
     
  39. vetasoft

    vetasoft

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    Soon in Easy Sprites v1.2 for Unity 4.3

    - Add Fast Wind Grass FX
    - Add Fire FX
    - Add 8-Bits FX
    - Add 8-Bits Black&White FX
    - Add 8-Bits C64 FX

    - More compatibilities

    $8bit-2.jpg
     
  40. vicenterusso

    vicenterusso

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    Great asset! Suggestion: merge all changelog and updates in your first post
     
  41. vetasoft

    vetasoft

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    Thanks vicenterusso ! :)

    Soon in Easy Sprites v1.2 for Unity 4.3

    - Add Fast Wind Grass FX
    - Add Fire FX
    - Add 8-Bits FX
    - Add 8-Bits Black&White FX
    - Add 8-Bits C64 FX
    - Add Hologram 1 Add FX
    - Add Hologram 2 Normal FX
    - Add Hologram 3 Blue FX

    - More compatibilities

    $hologram.jpg
     
  42. BTStone

    BTStone

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    Wouldn't it be better to make ONE Hologram-Effect with custom Colors/Transparencies?
     
  43. vetasoft

    vetasoft

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  44. vetasoft

    vetasoft

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    Hi BTStone,

    I just remplace "Hologram 3 Blue FX" by "Hologram 3 Color FX" regarding your suggestion.

    Hologram 1 use the the original colors
    Hologram 2 use the the original colors but with an additive color.
     
  45. cg_destro

    cg_destro

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    looking good! keep it up vetasoft :) great work
     
  46. luispedrofonseca

    luispedrofonseca

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    This looks incredible!! Any release date for full 2dToolkit support?
     
  47. vetasoft

    vetasoft

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    New version 1.2 will be released May 27th
     
  48. luispedrofonseca

    luispedrofonseca

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    Would be cool if you could reply my question...
     
  49. vetasoft

    vetasoft

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    Hi imteractive,

    Unfortunately 2D toolkit is not very flexible for custom shaders and external scripts. It's not possible without editing yourself files from 2D toolkit, ultimately, it is not very "easy" for everyone.

    The fact is that Easy Sprites work like a charm with SpriteRenderer and since version 4.3, Sprites are no longer a problem for Unity.

    Unless 2D toolkit provides a more flexible implementation for the devs, evolution happens through SpriteRenderer Unity 4.3 and more.
     
  50. vetasoft

    vetasoft

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    v1.3

    -Add Plasma Rainbow FX : *Also auto animated with speed, size and colors.

    $plasma1.jpg