Do you manage or want to manage your project content on a CMS like Drupal and want to access that information (users, asset bundles, images, audios, videos, texts, etc.) or generate it (user registration, login, progress, etc.) from Unity? A full Drupal API integration. It implements all endpoints available using Services module. Asset Store link https://www.assetstore.unity3d.com/#!/content/69513 Online documentation https://docs.google.com/document/d/1rRRM4MEzhhm-fhqK7aueRcYvdGlmPB02pmaeAx1NWRs Supported Platforms It should work in any platform except consoles because it relies on “UnityWebRequest” class that doesn’t work in consoles yet. Features Full Drupal 7 Rest API support via Services module (with 100% endpoints implemented). Full object oriented API (you don't deserialize anything, it's already done it for you). Entities raw data it’s always retained to allow extensibility (user custom fields, node custom fields, etc…). It’s really easy to extend the API to user custom created resources with a partial class or extension method (example provided). C# Source code included. Documentation available. Easy integration to your Unity project. Well organized and structured code. Event based. Example: OnUsersRetrieved(IEnumerable<DrupalUserData> users) Fully testable in editor: You can also log Drupal original endpoint url and XML response. Examples available. Includes an example to test the full API with a console view. Requires Unity 5.3+ (by default uses UnityWebRequest) but you can make it 5.0, 5.1, 5.2 backwards compatible implementing: - IRequest: Interface to make requests. You can use Best HTTP that is backwards compatible.