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[Released] DevResources - Easily manage your development resources with dedicated folders.

Discussion in 'Assets and Asset Store' started by OddBitOut, Oct 4, 2020.

  1. OddBitOut

    OddBitOut

    Joined:
    Jun 1, 2019
    Posts:
    5
    DevResources allows you to seperate your development resources from release assets without having to try and find them all thought the project. Simply create a DevResources folder anywhere in your project, drag and drop your files in and use it the same way you would use Resources .Load(…) normally.


    • Allows multiple DevResoruces folders throughout the project.
    • Works across all platforms when creating a development build.
    • Built in cache to speed up loading files in the editor.
    • Strips out assets on release builds.
    • Full source available.
    • Matching API to UnityEngine.Resources





     
    Last edited: Oct 13, 2020
  2. OddBitOut

    OddBitOut

    Joined:
    Jun 1, 2019
    Posts:
    5
    Update: Added documentation link
     
  3. OddBitOut

    OddBitOut

    Joined:
    Jun 1, 2019
    Posts:
    5
  4. nareshbishtasus

    nareshbishtasus

    Joined:
    Jun 11, 2018
    Posts:
    35
    Hi, Do the DevResources lite files get added to the build? I mean the package DevResources get added to the build file or not?

    If yes, how much space it takes on the build?
    Thank you