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[RELEASED] Debug Inspector

Discussion in 'Assets and Asset Store' started by xenol, Jan 26, 2019.

  1. xenol


    Dec 24, 2016

    Debug Inspector is sort of enhanced version of Unity built-in inspector in debug mode.

    What Unity built-in inspector in debug mode lacks but Debug Inspector implements are:
    • It shows all members of the selected object, including properties and non-serialized fields recursively until primitive type member.
    • It shows collection items in splitted pages if the any object in the member hierarchy implemented any collection interface, e.g. ICollection, IList, IEnumerable.
    • You can modify any non-serialized field and properties with set method or any writable collection element on GUI without writing code.
    • It’s capable to switch integer member to hexadecimal with a toggle click.
    • Error logs and exception thrown during accessing the member are not display in the Console window but collected by the Debug Inspector, and an error button is displayed to indicates error occurs.

    Here's a simple comparison image between the two:
    Last edited: Jan 26, 2019