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[RELEASED] Curvy 2 - the ultimate spline solution

Discussion in 'Assets and Asset Store' started by Jake-L, Sep 29, 2015.

  1. Aka_ToolBuddy

    Aka_ToolBuddy

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    Hi atomicjoe. This feature is now implemented, through the Target Component parameter of controllers. You can see it in use in example scene 10_RBSplineController.
    Have a nice day
     
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  2. atomicjoe

    atomicjoe

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  3. Wobling-Quell

    Wobling-Quell

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    Hi, we're experiencing some issues, I wanted to ask as I haven't been able to find confirmation anywhere but does Curvy8 support domain reloading being disabled?

    We're also getting some allocation errors and stack overflows when opening prefabs that contain a CurvySpline

    Thanks

    Code (CSharp):
    1. Allocation of 64 bytes at 000001BF5058F070
    2. Allocation of 64 bytes at 000001BF5058F020
    3. Allocation of 64 bytes at 000001BF5058EF40
    4. Allocation of 64 bytes at 000001BF5058EEF0
    5. Allocation of 64 bytes at 000001BF5058EE10
    6. Allocation of 64 bytes at 000001BF5058EDC0
    7. Allocation of 64 bytes at 000001BF5058ECE0
    8. Allocation of 64 bytes at 000001BF5058EC90
    9. Allocation of 64 bytes at 000001BF5058EBB0
    10. Allocation of 64 bytes at 000001BF5058EB60
    11. Allocation of 64 bytes at 000001BF5058EA80
    12. Allocation of 64 bytes at 000001BF5058EA30
    13. StackOverflowException: The requested operation caused a stack overflow.
    14.   at (wrapper managed-to-native) UnityEngine.GameObject.Internal_CreateGameObject(UnityEngine.GameObject,string)
    15.   at UnityEngine.GameObject..ctor () [0x00008] in <24d45e813e524a99bfb7a145158a7980>:0
    16.   at FluffyUnderware.DevTools.DTSingleton`1[T].get_Instance () [0x00089] in D:\Quell_Shardfall_Nov22\Assets\Plugins\ToolBuddy\Dependencies\DevTools\Components\DTSingleton.cs:47
    17.   at FluffyUnderware.DevTools.DTSingleton`1[T].Awake () [0x00000] in D:\Quell_Shardfall_Nov22\Assets\Plugins\ToolBuddy\Dependencies\DevTools\Components\DTSingleton.cs:58
    18.   at FluffyUnderware.Curvy.CurvyGlobalManager.Awake () [0x00000] in D:\Quell_Shardfall_Nov22\Assets\Plugins\ToolBuddy\Assets\Curvy\Scripts\Other Components\CurvyGlobalManager.cs:327
     
  4. Aka_ToolBuddy

    Aka_ToolBuddy

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    Hi

    As far as I am aware of, Curvy does not have issues with Reload Domain being false, as long as Reload Scene is set to true. If both are set to false, I am aware of the following error:

    [DevTools] DTSingleton instance was null. This happens if the instance is destroyed by the user, which is not a supported operation. If you did not destroy the singleton's instance, then please fill a bug report.

    Can you please confirm or deny that your issues happen only with the setup explained above?

    Thanks
     
  5. Aka_ToolBuddy

    Aka_ToolBuddy

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  6. Aka_ToolBuddy

    Aka_ToolBuddy

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  7. Aka_ToolBuddy

    Aka_ToolBuddy

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  8. Aka_ToolBuddy

    Aka_ToolBuddy

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  9. Aka_ToolBuddy

    Aka_ToolBuddy

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    Just added a new tutorial about controllers:

     
  10. Aka_ToolBuddy

    Aka_ToolBuddy

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  11. Aka_ToolBuddy

    Aka_ToolBuddy

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  12. Aka_ToolBuddy

    Aka_ToolBuddy

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  13. Aka_ToolBuddy

    Aka_ToolBuddy

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    Hi

    Version 8.8.0 is live. It introduces a major overhaul of the Generator's graph, offering an intuitive interface for those of you accustomed to Unity's graph editors (Shader Graph, Visual Scripting, etc.)

    Curvy Splines Generator Links.gif

    The full list of changes is available here: https://curvyeditor.com/releasenotes

    Curvy Splines Generator Zoom.gif
     
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  14. Aka_ToolBuddy

    Aka_ToolBuddy

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    An update overview video was posted:

     
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  15. Aka_ToolBuddy

    Aka_ToolBuddy

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