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[RELEASED] CityGen3D - Procedural Scene Generation From Real World Map Data

Discussion in 'Assets and Asset Store' started by CityGen3D, Jul 8, 2020.

  1. CityGen3D

    CityGen3D

    Joined:
    Nov 23, 2012
    Posts:
    680
    Hi,

    CityGen3D uses SRTM heightmap data, which unfortunately doesn't have water depth information.

    It uses Unity Terrain objects, so if you have an alternative data source for water depth you could generate your terrains in CityGen3D and apply this data to the terrains separately.