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Discussion in 'Works In Progress - Archive' started by Kwel, Aug 18, 2019.
Level 2-9 running on iOS
Level 2-10 is done.
It's just a level with bosses. It's just recycling some enemies and weapons. That's the 20th level.
I'll do 10 more before releasing the final version of the game.
I'm working on the last setting of the game before release.
I'll also introduce another enemy:
I can't wait to ship this game and move to another project
I decided to use a different toon shader on the character for the menu. This way, the light and shadows improve the look of the character and its clothes.
I think it works really well with clothes that were looking too flat as this one:
Also, the 21st level is done:
Wow, awesome work man! I love the graphics, the sounds, hell I like everything about all of it! The mech is super cool along with the effects!
The only negative thing about this is it's making me realize I've taken too much time off on my own projects. Crazy how much awesome work you've done in such a short time! Way to go man!
Thanks a lot @Foestar! I really appreciate it
I'm trying my best to finish it and move to something else!
Level 3-2 (22nd level) is done.
In this level the player will have to evolve in a toxic fog.
A bit of mecha, and a tough boss with a sword.
New weapon: A machine gun
Introduced in level 3-4:
More spiders and a boss that requires the player to aim for a weak spot.
Level 3-6 is complete!
It's an old fashioned rail shooter with a machine. I had fun making it and playing it.
The level 3-7 is done!
Level under the rain introducing an invincibility perk.
I just finished the level 3-8 as well. I'll do 2 more levels and prepare the first release.
I'm almost done with Level 3-9. I'm starting to think about the next level's boss.
The level 3-9 is done but I'm a bit bored to do a record... The level is a bit tough and I have some more work to do.
Still I finished the 3-10 as well. It's a boss fight. It's the final boss of this first version of the game. I'll do more levels only if people actually like it.
I know I should have done just few levels before releasing it but it was a nice journey till there.
I'm now integrating Unity Ads SDK as part of my monetization strategy. Then I'll prepare the store page materials (icon, images, trailer) and publish it. I hope I'll be done by the end of next week.
Alright, the game is now finished and released. I mean, the 30 levels are done and the ads are integrated. The ads are not meant to be intrusive.. After ending a level you can watch a video and double the diamonds you earned. That's it.
The final name of the game is Cat Killer. Well I do like cats, don't get me wrong, but my rabbit character doesn't. Period.
And here is the iOS store page!
https://apps.apple.com/us/app/cat-killer/id1547069746 I can't realise the game is done. I feel like I went fast on the past 2-3 months. Anyway, if ever you try it, let me know what you think about it!
After some updates, the game is now available on Android as well!
Let me know if ever you try it