Hi guys! I created a tool to analyse assets' usage across scenes, resources and other assets - the Better Build Info. The information provided is, as far as I can see, way more detailed and easier to navigate, compared the most popular plug-ins for build log analysis. I put a lot of effort into making the tool sleek, integrated with the editor and easy to use. And it's only 10$ and just got accepted. Asset store link: http://u3d.as/zmh Background: I work on a fairly big mobile hack'n'slash game - Bladebound (http://bladeboundgame.com, may not have been soft launched in your territory yet). As with every other bigger project I used to work on, tracking down assets' usage is an immense pain. A pain that seems unavoidable, because you want to keep your build size low. There are tools out there that analyse the build log to show you which assets get included in a build, some even show you which scene references which asset. However, I found that they still leave most of the dirty work for you, as they don't tell you *why* an asset got referenced - is it because it was a resource? Or maybe referenced by a resource? Or maybe used explicitly on a scene? Also, what other assets get pulled into a build along with a prefab? Which prefabs reference a given material? How do I rearrange my sprite atlases to reduce scenes' memory usage? The list goes on. Also, the most informative of said tools had a rather clunky feel and just didn't feel quite right. My team has been using Better Build Info on this project as it got developed and am fairly pleased with how it feels and works. Reports generated from making the build get passed to art and level design folk and they fix oversized assets/scenes themselves. Demo: Some screenshots: Future plans: I work on new features (collecting even more info about assets, such as texture format etc., unused assets) and cleaning up the code to release an open the source variant. If you've got more ideas, let me know! So, what do you guys think? What would you like to see changed/added? Any suggestions?