Hello! itSeez3D team is glad to share with you a series of Avatar Maker plugins. Avatar Maker Free - 3D avatar from a single selfie Avatar Maker Pro - 3D avatar from a single selfie Avatar Maker UMA - integration with UMA plugin UMA Avatar Maker Male Characters Pack - set of male characters for UMA plugin Avatar Maker Avatar Maker it is an Editor extension plugin that generates a 3D avatar from just one selfie photo. You can use an existing photo or make a new one with a web-camera right from the Unity Editor, and Avatar Maker will instantly turn it into a recognizable 3D avatar. The plugin works only in the Unity Edit mode and cannot be used in Play mode or standalone applications. Key features of the Avatar Maker Free: Automatic generation of a color 3D face model from a single portrait photo. 45 predefined hairstyles. 62 blendshapes support a wide range of facial expressions. Pro-version of the plugin allows creating a prefab from a customized avatar to use it in other Unity scenes and export it into FBX or OBJ file formats. To get started with the plugin please follow these steps: Import the plugin into an existing Unity project. Open Window -> Avatar Maker. In the opened window press “Select photo” to generate an avatar from an existing selfie or press “Web Camera” to take a new photo. Once the plugin loads a photo, wait about 5-10 seconds while the avatar is being calculated. The generated avatar with a randomly chosen hairstyle will be placed into the opened scene. You can select this avatar in the “Hierarchy” panel to change the hairstyle or customize the blendshapes. System requirements: - The plugin works on Windows 7, 8 or 10 64-bit. - Intel or AMD processor with AVX instruction set support. Intel Core i5, i7 or Xeon CPUs newer than 2012 are strongly suggested. - 2Gb of RAM available. Avatar Maker UMA Avatar Maker UMA allows generating 3D avatars from one selfie photo and attaching them to the character body from the UMA 2 plugin. THE CURRENT VERSION WORKS ONLY WITH THE MALE CHARACTER. Avatar Maker UMA has its own race based on the HumanMaleHighPoly race. The difference is in the starting pose, the ears position is slightly changed. Avatar computation pipeline is the following: the new head mesh is formed by modifying vertices positions of the template head without changing bones in the skeleton, create meshes for eyes and mouth, generate head texture and body texture with the skin color closest to the skin on the photo. The complete list of assets for each avatar is: - Avatar Race - Avatar Recipe - Wardrobe Recipe - Slots for Face, Eyes, Mouth - Overlays for Head and Body The plugin is an Editor extension and can’t be used in the standalone application. Avatar Maker UMA requires UMA 2 plugin.