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[ RELEASED ] Audio Gator

Discussion in 'Assets and Asset Store' started by Karlbovsky, Oct 26, 2017.

  1. Karlbovsky

    Karlbovsky

    Joined:
    Jul 11, 2012
    Posts:
    231
    !! IMPORTANT !!
    This version of the Audio Gator(v1.0) and the Environment Gator (v6.0) asset are going to be release for FREE soon !!

    Not sure if using the Asset Store or if I'll put them as a direct download on my website. Stay tuned for further announcements.

    AssetStoreLarge_Key.png

    Details&Support

    unity.sixteenleft.com

    The Audio Gator is a Unity asset that allows to quickly create complex ambience-audio scenarios and manage them at runtime. It also handles background-music' s tracks according to active scenes or specific events, therefore can easily be used for gameplay sounds too.

    The core feature of the new Audio Gator are game-objects called Audio Gator Audio Zone or AGAZ, to keep it simple. This is a very flexible component easy to setup and program. The Audio-Zone component comes in 5 different types : Day-Night, Audio-Manager, Standard, Trigger, Weather, each with its own features that comprehend:

    - Volumes control
    - Fade In/Out transitions
    - Mixer's snapshots control
    - Spatial Blend control
    - Smart Resources management
    - Persistence across scenes or local resource
    - API
    & more...

    Each audio-zone has a script and an audio-source attached. Using the script editor we can program their behaviour according to different parameters and conditions as the player/cam position, other audio-zones status, the current Time or we could create a special audio-zone that can be programmed according to Weather conditions in combination with any weather system we are using. Another special-one is the Audio-Manager type, that can play sounds and music tracks based on events or active scenes. It is so special that can easily be used to transform the Audio-Gator into an audio-resources manager. Each audio zone can also recall mixer’s snapshots so that we can dynamically control pretty much every aspect of our audio environment with them. The component also offers some simple but useful performance optimization features that can be used to balance the memory used by audio-clips and loading times.


    The stand-alone version has the same exact features and flexibility of the EG-Version but with the chance to use it with third-party weather and day-night systems. The EG-Version is included inside the Environment Gator ( v6.0.3.2 ) package and has the only plus to be automatically integrated with the EG’s Weather and Day/Night cycle features.

    Best Regards,
     
    Last edited: Dec 4, 2018