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[RELEASED] Alpine Lake Environment

Discussion in 'Assets and Asset Store' started by Svchost74, Feb 11, 2020.

  1. Svchost74

    Svchost74

    Joined:
    Dec 5, 2015
    Posts:
    18
    I am glad to show you my new work based on WM generated mountains and my custom terrain shader (Unity 2017+).
    DEMO BUILD

    https://assetstore.unity.com/packages/3d/environments/landscapes/alpine-lake-environment-162065
    Alpine Lake Environment

    ...........................................................
    Alpine Lake Environment
    - Scene with 5km*5km gameready terrain (normal/ao/color/diffuse/height).
    - Background Mountains (world machine optimized mesh)
    - 22 Prefabs of Stumps (Photogrammetry)
    - 19 Prefabs of forest Stones (Photogrammetry)
    - Terrain texture maps (normal/color/height/splat). and HI-RES ground textures
    - Particles of clouds and birds
    - Grass
    and others
    ...........................................................
    DEMO BUILD
    The demo does not contain all functions.
    ...........................................................
    Use Linear ColorSpace
    ...........................................................
    Not working in the HDRP
















    DEMO BUILD


    https://assetstore.unity.com/packages/3d/environments/landscapes/alpine-lake-environment-162065
    Alpine Lake Environment
     
    Mark_01, Circool, Kamil_Reich and 2 others like this.
  2. Eloujah

    Eloujah

    Joined:
    Apr 28, 2014
    Posts:
    24
    Hello,
    Is it possible to make the terrain shader work when the terrain has Draw instanced enabled?

    Thank you!