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[RELEASED] Alpha Wildlife: Wolf Pack - Rigged & Animated

Discussion in 'Assets and Asset Store' started by CrazyLikeAFox, Oct 21, 2017.

  1. CrazyLikeAFox

    CrazyLikeAFox

    Joined:
    Mar 8, 2011
    Posts:
    71
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Hmmm. In an attempt to be encouraging - I'd suggest to apply a controller to a wolf and show off how the animations work together when the wolf is controlled by a character controller. This might not be the way most developers use this pack - however it is the best way to show the quality of the model and animations working together. Currently the example video looks a little low quality - not presenting the model in the most professional method.

    Also - it seems on two of the prefabs (maybe timber and grey?) - the meshes smoothing information is not applied. I don't know if this was on purpose or not, but it doesn't look very good. If attempting to show the mesh could serve as a low poly model - it is too high poly for that style and the mesh doesn't seem structured for that type of style.

    Last - you might consider creating root motion for the animations in addition to the in-place animations. Doing that will only increase the possibility of sales to those who prefer using root motion animations.