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[Released] Ad Mediation Plugin

Discussion in 'Assets and Asset Store' started by stanislav-osipov, Dec 3, 2015.

  1. stanislav-osipov

    stanislav-osipov

    Joined:
    May 30, 2012
    Posts:
    1,790
    Ad Mediation is a packages that lets you serve ads to your apps from multiple sources. Mediation helps maximize your fill rate and increase your monetization by sending ad requests to multiple networks to ensure you find the best available network to serve ads.



    Get it on Asset Store | Documentation

    Besides this, you can test your Ad API implementation right in the editor with our editor testing tools. Currently, we support following ad networks.
    Plugins supports only interstitial and video ad types.
    Feel Free to leave a comment if you want us support any other advertising network.
     
  2. jhu78

    jhu78

    Joined:
    Dec 23, 2014
    Posts:
    19
    Does it support Windows 10 and Windows Phone?
     
  3. stanislav-osipov

    stanislav-osipov

    Joined:
    May 30, 2012
    Posts:
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    Nope, so far it works on IOS and Android. And point is that most of used ad networks do not work on WP8.
    If you can suggest good networks scope for WP8 we will defiantly consider adding them in the next releases.

    Cheers!
     
  4. estudio3D

    estudio3D

    Joined:
    Apr 2, 2014
    Posts:
    15
    Hi. I do not have Google Mobile Ads. I have Android Native Plugin, with support Admob.
    Mediation plugin can work with Native Android Plugin instead of Google Mobile Ads?

    Thank you.
     
  5. Brutusomega

    Brutusomega

    Joined:
    Jul 30, 2013
    Posts:
    56
    For some reason i cant see chartboost ads, but vungle, adcolony and unity ads work.
    Does anyone else have this problem?
     
  6. nadthevlad

    nadthevlad

    Joined:
    Oct 27, 2014
    Posts:
    10
    Can you add support for facebook ads.
     
  7. akash_langhani

    akash_langhani

    Joined:
    May 22, 2014
    Posts:
    8
    Ad Mediation import gives to many error with Ultimate mobile already imported in same project using unity 5..?
     
  8. jhu78

    jhu78

    Joined:
    Dec 23, 2014
    Posts:
    19

    I would definitely buy your asset if it also had support for Windows 10/Windows Phone 10. Windows Phone 8 isn't a must, but would be nice.

    Thanks for the info. Microsoft Pubcenter, Google Ads, Smaato works with Windows 10/WP8. Also Adduplex.
     
  9. nadthevlad

    nadthevlad

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    Oct 27, 2014
    Posts:
    10
    Documentation page isn't working
     
  10. nadthevlad

    nadthevlad

    Joined:
    Oct 27, 2014
    Posts:
    10
  11. Adswars

    Adswars

    Joined:
    Jun 28, 2015
    Posts:
    13
    Are there any problem when using with Chartboost?

    I have purchased your GoogleMobile Ad plugin but when I also import Chartboost SDK6 to the same project(Unity4.6.9) it turn out that I cannot build APK cause some issues.

    Can this plugin can solve that problem?
     
  12. jprocha101

    jprocha101

    Joined:
    Apr 8, 2015
    Posts:
    134
    @lacost Do you plan on adding Facebook Audience Network? I have found more success using that ad network, although Facebook does approve all apps to display their ads.
     
  13. unitywlp

    unitywlp

    Joined:
    Jan 3, 2014
    Posts:
    146
    Hi
    i have imported admob and chartboost and vunglee ads and setup ad ids and the setup as in the pdf for some reason i get error when apk is built
    i am using admob ads from yours
    pls tell me how to solve
     
  14. estudio3D

    estudio3D

    Joined:
    Apr 2, 2014
    Posts:
    15
    Hi. I'm not able to run Chartboost. I Admob and Chartboost Interstitials and I can not display the ads of Chartboost, only Admob.
    I do not know how to fix it, because the aid is to chartboost Unity plugin, and mediathon Ads Support Plugin, seems to be too busy to answer.

    So I ask you.

    Were you able to solve the problem?

    Thank you
     
  15. chmodseven

    chmodseven

    Joined:
    Jul 20, 2012
    Posts:
    111
    I am getting this also. It also causes the Ultimate Mobile to become corrupt and the whole Stan's Assets menu option under Window disappears. Have to basically cull the whole thing out of Extensions and Plugins and reimport.

    Hoping to get some official feedback on how these plugins can work together - also want to be able to use Mobile Social with these as well.
     
  16. unitywlp

    unitywlp

    Joined:
    Jan 3, 2014
    Posts:
    146
    developer did not respond to mails why that?
    can you integrate all the sdks so there will not be any problem
    i need it asap
    fix it soon
     
  17. 0x646877

    0x646877

    Joined:
    Apr 19, 2014
    Posts:
    24
    Has anyone messed with this at all. I have been trying to get it all working. I have Adcolony,Chartboost,UnityAds working. There are a few issues it seems still tho. It seems that Chartboost was never correctly setup. So you have to go in and edit the AdProvider for Chartboost.
     
  18. stanislav-osipov

    stanislav-osipov

    Joined:
    May 30, 2012
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    1,790
    Hello, sorry guys for some reason I haven't got notification for this thread.

    Anyway, in case you have some urgent issues, please always use email support: support@stansassets.com. You will get help in 24h or sooner (for most cases it's around 1-5h)

    This is was dues to the common lib issues, it now fixed, and both plugins are absolutely compatible.


    We always try to respond to the support e-mails ASAP. In case you wasn't happy with the support service, you can always reach me directly.
    https://stansassets.com/#our-team

    Can you please describe what kind of issues you currently have with the chartboost?

    Cheers!
     
  19. Oab

    Oab

    Joined:
    Aug 16, 2012
    Posts:
    17
    Hi, I have a question. If I buy Ad Meditation($35) and I want to use Admob, iAd. Do I need to pay another $35?
     
  20. XCO

    XCO

    Joined:
    Nov 17, 2012
    Posts:
    377
    STAN will this support Playmkaer Im thinking about getting this cause IN APPS are just a nightmare that never ends!
     
  21. stanislav-osipov

    stanislav-osipov

    Joined:
    May 30, 2012
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    1,790
    Do you wanna use Ad Mob only? Or you wanna use other networks as well?
     
  22. stanislav-osipov

    stanislav-osipov

    Joined:
    May 30, 2012
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    1,790
    We are not planning to add the Playmaker actions to this product so far.
    Cheers!
     
  23. chmodseven

    chmodseven

    Joined:
    Jul 20, 2012
    Posts:
    111
    There appears to be an issue with Ultimate Mobile 4.7 compatibility with Ad Mediation 1.6.

    When loading Ad Mediation first (which compiles ok) and then Ultimate Mobile, I get:

    upload_2016-6-15_10-6-4.png

    If I try the other way around, Ultimate Mobile compiles ok, but then I get:

    upload_2016-6-15_10-9-3.png

    These are good assets, but at this point I don't think I've ever seen them play nice together. Is there a way to fix this?
     
  24. fornetjob

    fornetjob

    Joined:
    Sep 11, 2014
    Posts:
    24
    I use ad mediation by stans assets for show vungle video reward ads and use android native plugins by stans assets with google services.
    When i am building for andoid, get error "CommandInvokationFailure: Unable to convert classes into dex format". I delete vungle plugin folder "google-play-services_lib", but then, vungle doesn't work anymore. If i remove the ones from google play services, it won't work too.
    How to make your assets compatible together?
     
  25. Phuzz

    Phuzz

    Joined:
    Mar 31, 2014
    Posts:
    48
    I have been using the Native Plugin since a while now and most my Google related work depends on it. I bought this Asset but facing the following issue:

    I Cannot import the Vungle or the Chartboost SDK because it uses the Google play services lib, and if I import google play services with the package it will conflict with the Native Plugin Play Service Adapter and cause it to stop functioning. Chartboost was running fine with the Native Plugin.

    Are there any guidelines to how to fully use this plugin with the native plugin? I need the functionality of both, except Google Mobile Ads from Native Plugin.

    Thank you,
     
  26. ScaryRobotGames

    ScaryRobotGames

    Joined:
    May 2, 2007
    Posts:
    57
    Ad Mediation version 2.1 is throwing an error with Vungle:

    Assets/Plugins/StansAssets/Bundles/AdMediation/Providers/Video/VungleVideoProvider.cs(104,25): error CS0103: The name `OnVideoFinished' does not exist in the current context

    The OnVideoFinished command is properly set up and working with Chartboost and adColony.
     
  27. ScaryRobotGames

    ScaryRobotGames

    Joined:
    May 2, 2007
    Posts:
    57
    Okay, what am I missing here?

    The docs say to use "AdMediation.Instance.Init ();" to begin with. But AdMediation isn't valid. I've searched through all of the included files and all references to AdMediation have been remarked out.

    The example file shows a completely different way of initializing ads and interstitials. The example approach does work but there's no example of how to receive callbacks from reward videos. The docs show it as: AdMediation.Instance.OnVideoFinished += HandleOnVideoFinished;
    But, once again, AdMediation can't be used.
     
  28. domdev

    domdev

    Joined:
    Feb 2, 2015
    Posts:
    375
    same problem here trying to follow this https://unionassets.com/ad-mediation/setup-501 but all was useless
     
  29. domdev

    domdev

    Joined:
    Feb 2, 2015
    Posts:
    375
    pls help!! why got error in logs.. this was using vungle , if not ads works fine
     

    Attached Files: