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[Released] AA Save and Load System : A save system designed for the Unity game developers! (v2.0)

Discussion in 'Assets and Asset Store' started by AALP001, Jul 27, 2023.

  1. AALP001

    AALP001

    Joined:
    Jul 9, 2021
    Posts:
    7

    AA Save and Load System is a Unity Asset that enables the game developers to save and manage their game data.

    Asset Store Page : AA Save and Load System

    What does this asset offer?
    • Saving the game data to the player's device.
    • Easy operations. Each action requires only one method call.
    • Ability to save game data as an array.
    • Built-in encryption system.
    • Customization to the save system. (File location, file extension, custom encryption key etc.)
    • Ability to see the game data in the Unity inspector.
    • Wide range of data type support.
    • Multi platform support.
    • Compatibility with all the render pipelines.
    • User feedback.

    Supported data types:
    • Boolean
    • Boolean Array
    • Byte
    • Byte Array
    • Char
    • Char Array
    • Color
    • Color Array
    • Decimal
    • Decimal Array
    • Double
    • Double Array
    • Float
    • Float Array
    • Integer
    • Integer Array
    • Long
    • Long Array
    • Quaternion
    • Quaternion Array
    • Sbyte
    • Sbyte Array
    • Short
    • Short Array
    • String
    • String Array
    • Uint
    • Uint Array
    • Ulong
    • Ulong Array
    • Ushort
    • Ushort Array
    • Vector 2
    • Vector 2 Array
    • Vector 3
    • Vector 3 Array
    • Vector 4
    • Vector 4 Array

    Read the documentation : Documentation

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