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Released a game with TestMode enabled.

Discussion in 'Unity Ads & User Acquisition' started by ink13, Jan 20, 2017.

  1. ink13

    ink13

    Joined:
    Nov 14, 2013
    Posts:
    37
    I've made a mistake and released a game with testmode enabled. Is there anyway this can be changed without having to go through the redeploy process?
    This was a dumb thing to do, I just completely forgot about it.
    The games current up iOS. Andriod is as well, but re-releasing on andriod isn't as bigger deal... iOS might take a few weeks to put something new back up on.

    :confused::(
     
  2. ink13

    ink13

    Joined:
    Nov 14, 2013
    Posts:
    37
    Nevermind - i found the place inside services where this can be changed. Thanks for saving me :D!
     
  3. dreamerflyer

    dreamerflyer

    Joined:
    Jun 11, 2011
    Posts:
    927
    hi ink13,how can check unityads in testflight?
     
  4. ink13

    ink13

    Joined:
    Nov 14, 2013
    Posts:
    37
    Sorry, I don't understand the question... Unity ad's should work, at least a demo version of it... in test flight... you could run the sample project out... if that's what your asking...?

    Unity provides a demo package that can be downloaded.