Search Unity

[RELEASED] 2DxFX: 2D Sprite FX

Discussion in 'Assets and Asset Store' started by vetasoft, Aug 1, 2015.

  1. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    We are proud to announce our newest asset 2DxFX - 2D Sprite FX



    https://www.assetstore.unity3d.com/en/#!/content/42566

    2DxFX - 2D Sprite FX is trully a great asset that you must have if you are doing a 2D Game !

    After many hours of works 2DxFX - 2D Sprite FX is an all new version of our preview asset Easy Sprite 2D, we have improve a lot of new features, including draw call optimisation, fixed so many bugs, improve our user interface and have much more posibilities.

    screen-0.jpg screen-1.jpg

    That's why we decide to create a new version 1.0, but we do it as an upgrade version for the preview Easy Sprite costumer with a special ugrade price.

    We will upgrade our asset every weeks to increase the number of posibilities.

    All your suggestions are welcome, it's also your asset !

    We are also working on an expert mode with revolutionar way to make your sprite living, stay tuned for more information.



    Also, if you like this package, please rate it, this will be helpful for use.

    screen-11.jpg screen-9.jpg screen-6.jpg

    Version 1.7.0:
    - Add Unity Canvas UI Image Support
    - Add Smoke FX
    - Add Waterfall FX
    - Work with the new Unity 5.3


    Best Regards,
    Vetasoft Unity Team
     
    Last edited: Dec 9, 2015
    Gozdek likes this.
  2. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    VERSION 1.1 is coming with 2 new effect FX !

    - AMAZING REALISTIC FIRE FX
    - AMAZING REALISTIC FIRE FX ADDITIVE

    Turn your Sprite into realistic Fire FX, work with Sprite Sheet !

    screen-44.jpg
     
  3. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Video demonstration of the fire FX



    New version 1.2 is coming soon !
     
    Gozdek likes this.
  4. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Version 1.2 with Progress Bar effect FX for energy and HP with many options is coming Wednesday 5th !

    Stay Tunes.

    Also, if you like this package, please rate it, this will be helpful for use !
     
  5. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Version 1.2 is now available !

    screen-45.jpg

    - Add Progress Energy Bar Effect with API !

    Exemple code for the use of the Progress Energy Bar on a gameobject

    Code (CSharp):
    1. using UnityEngine;
    2. using System.Collections;
    3.  
    4. public class TestInput : MonoBehaviour
    5. {
    6.  
    7.     public _2dxFX_EnergyBar Progres;
    8.     public float bar;
    9.  
    10.     // Use this for initialization
    11.     void Start ()
    12.     {
    13.      
    14.     }
    15.  
    16.     // Update is called once per frame
    17.     void Update ()
    18.     {
    19.         Progres.BarProgress = bar;
    20.     }
    21. }
    Just create a new script and link the gameobject with your 2DxFX Progress Energy Bar Sprite. You can now manipulate the energy by script.
     
    Gozdek likes this.
  6. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Version 1.3 is coming with awesome new effects
     
  7. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Some animated gif showing 2DxFX ( more soon )

     
  8. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  9. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  10. imaginaryhuman

    imaginaryhuman

    Joined:
    Mar 21, 2010
    Posts:
    5,834
    Nice work!
     
    vetasoft likes this.
  11. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  12. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  13. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  14. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  15. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  16. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  17. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    All the gifs in one video. This is only a small examples of many 2D effets, we will put video exemple to show the potential of this asset.

     
  18. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Version 1.2.5 is now available !

    V1.2.5

    - Add Color Change, select a color and remplace the current color by a specified color
    - Now more than 50 effets !

    screen-46.jpg
     
  19. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Version 1.3 is coming next week with new incredible effects for your 2D games !
     
  20. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  21. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
  22. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    new version 1.3.5 is coming tomorrow with 2 new effects :

    - Add Slim
    - Add Blood


    screen-49.jpg screen-48.jpg
     
  23. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    New version 1.3.5 is coming with 3 new effects :

    - Add Slim
    - Add Blood
    -
    Add Sky Cloud Shadow ( with auto move on/off, speed, direction and intensity )

     
  24. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Hi Everybody,

    New Version 1.4 is coming in few days with new amazing effects to enhanced your 2D games
     
  25. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Showing the Liquid FX and the Liquify FX

     
  26. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    overthere likes this.
  27. Benjamin.chevalier

    Benjamin.chevalier

    Joined:
    Jul 3, 2014
    Posts:
    21
    Hi,

    Will these effects work with 2d tool kit sprites ?
    Can you confirm that these effects work properly on mobile ?

    Thanks,
    ben
     
  28. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Hi Benjamin,

    2DxFX was designed to work with the standard Unity Spriterenderer, You should ask the 2D tool kit team.

    2DxFX was tested on mobile and work great, it work greater on an high end mobile device such as Galaxy S5 or the iphone 5S at 60 fps with many effects. (Characters, Lights, Enemies, Background FX )

    The performance can be optimized drastically by using the 2DxFX shared material system to reduce the number of draw call.

    Of course, the number of effect added to your sprites could affect the final fps so you should use the effect wisely to enhanced your 2D games.

    Also some effet like our last Water Distortion FX effect is not suitable for the mobile because of is quality and detailled effect.

    Hope it's help

    Best Regards,
    Adriano
    Vetasoft
     
  29. Benjamin.chevalier

    Benjamin.chevalier

    Joined:
    Jul 3, 2014
    Posts:
    21
    Thank you for the detailed reply Adriano !
     
  30. samifruit514

    samifruit514

    Joined:
    Mar 27, 2015
    Posts:
    30
    Hello, Since I included 2dxfx into my project, I can't make a build anymore (PC, iOS or android, etc). Any clue why? Here is the error message:
    An asset is marked with HideFlags.DontSave but is included in the build:
    Asset: 'Assets/Test/SharedMaterial.mat'
    (You are probably referencing internal Unity data in your build.)
    UnityEditor.HostView:OnGUI()

    This error occurs when I put 2dxfx shaders in the materials
     
    Last edited: Sep 7, 2015
  31. Benjamin.chevalier

    Benjamin.chevalier

    Joined:
    Jul 3, 2014
    Posts:
    21
    Ho wow, I was about to write about the same exact issue.
    I just bought your shaders, but can't currently build because of that error and I need to send builds out.
    This is pretty urgent. Thanks.
     
  32. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Hi,

    we will look at this issue and fix it as soon as possible.

    Best Regards,
    Adriano
    Vetasoft
     
  33. Benjamin.chevalier

    Benjamin.chevalier

    Joined:
    Jul 3, 2014
    Posts:
    21
    thanks, that'd be amazing.
     
  34. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Hi,

    We have tested and fixed the issue.
    A new version with new FX will be available by tomorrow.

    Best Regards,
    Adriano
    Vetasoft
     
  35. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Hi Benjamin and samifruit514

    We have just released a version 1.4.1 that fix your issue.

    If it's not working, you should do first a simple play on the editor, they must be a cache made by Unity.
    After that, you can build your project.

    Hope it's help
    Best Regards
    Adriano
     
  36. Benjamin.chevalier

    Benjamin.chevalier

    Joined:
    Jul 3, 2014
    Posts:
    21
    Thanks Adriano, we're testing the fix soon. Will be back to you.
     
  37. funshark

    funshark

    Joined:
    Mar 24, 2009
    Posts:
    225
    Hi, Do you think it could be possible to do FXs like these on composed sprites ( skeleton based sprites ) ?
     
  38. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    2DxFX add effects to a SpriteRenderer, if the skeleton based sprites don't use mesh filter but SpriteRenderer, 2DxFX should work.
     
  39. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Hi everybody,

    New FX is coming for Wednesday,

    Stay tunes for awesome new FX for your games !

    And remember that if you have suggestions or ideas for your game, you can't send us an email to support@vetasoft.com !

    Best Regards,
    Adriano
    Vetasoft
     
  40. JAKAMY

    JAKAMY

    Joined:
    Apr 21, 2015
    Posts:
    13
    Hi I just bought 2DxFX from the asset store but I didn't find any test scene in it. I don't really need it for sprite effects but I couldn't replicate the water distortion fx with the top water reflection effect. I tried the "exampleforwater" texture but to no avail. Any help or text tuto on this would be greatly appreciated. Thanks
    I played around a bit and got to get it to work :) the example texture's top is simply too bright to work.
    Great effects, I love them all :) Thanks
     
    Last edited: Sep 14, 2015
    DavidSof and vetasoft like this.
  41. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    V1.4.5 is available!
    - Add Fire FX with heat distortion
    - Add Ice FX with heat distortion
    - Add Lightning FX ! ( ex: for character energy power up or electric failure ! )
    - Add Lightning Bolt FX ! ( ex: for Cloud lightning storm ! )

    Hope you like the new version!

    Best Regards
    Adriano
    Vetasoft
     
  42. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Showing the V1.4.5
     
  43. Menion-Leah

    Menion-Leah

    Joined:
    Nov 5, 2014
    Posts:
    189
    Hi,
    I'm interested in purchasing 2DxFX, and I have one question about the Outline effect: can it be grouped somehow to make it work properly when applied to game objects composed by multiple sprites? IE where a character's arm overlaps his body, the outline shouldn't be drawn.

    Thanks :)
     
  44. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Version 1.4.8 is available !

    - Water distortion FX Deluxe with background ( Better inverted reflection FX )
    - Now more than 50 Sprite FX !

    screen-51.jpg
     
    overthere likes this.
  45. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Version 1.5.0 is available !

    - Add 2 new amazing FX !
    - Grass FX
    - Simulate wind
    - Grass Multiple FX
    - Including a sprite example for the Grass FX

    screen-52.jpg

     
  46. Gozdek

    Gozdek

    Joined:
    Jun 21, 2015
    Posts:
    356
    Wow! Nice!
     
  47. AwDogsGo2Heaven

    AwDogsGo2Heaven

    Joined:
    Jan 17, 2014
    Posts:
    102
    Is there any information about Mobile support? Are all FX supported on mobile?
     
  48. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Hi awDogs,

    Yes all the FX work on mobile devices.

    Regards,
    Adriano
    Vetasoft
     
  49. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Hi everybody,

    Version 1.5.5 is available with 2 news FX

    -Jelly FX
    -Jelly Auto Move FX



    If you like are works, please give us a 5 stars rating review, it would be really helpful for us in order to improve our asset. Thanks

    Best Regards,
    Adriano
    Vetasoft
     
  50. vetasoft

    vetasoft

    Joined:
    Nov 15, 2013
    Posts:
    432
    Version 1.6 is coming with new features.

    Don't hesitate to contact us if your have any questions or suggestion regarding 2DxFX

    Best Regards,
    Adriano
    Vetasoft