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[RELEASED] 2D Platformer AfroSeason is now Available on Google Play/Amazon

Discussion in 'Made With Unity' started by Afroman, Oct 31, 2014.

  1. Afroman

    Afroman

    Joined:
    Aug 17, 2013
    Posts:
    43
    Hello Everyone!

    I'm very excited to announce the Android release of our 2D Platformer AfroSeason!

    AfroSeason is now available on the Google Play Store and Amazon App Store!
    The game was released this summer on the App Store and Windows Phone Store.



    Google Play: https://play.google.com/store/apps/details?id=com.kalid.afroseason
    Amazon: http://www.amazon.com/gp/mas/dl/android?p=com.kalid.afroseason

    App Store: https://itunes.apple.com/app/id725030427?mt=8&uo=4
    WP8: http://www.windowsphone.com/s?appid=ca32a0e4-3afc-44f0-99c5-777f2160b7ff
     
  2. Rainbirth

    Rainbirth

    Joined:
    Aug 3, 2013
    Posts:
    110
    Really cool, how did you make the water? the bouncing effect looks really nice! ;)
     
  3. Afroman

    Afroman

    Joined:
    Aug 17, 2013
    Posts:
    43
    haha thanks :)!
    I used a 2D plane and a water asset available on the Asset Store. A lot of twinkling to get it right, you know ;).
    What do you like about the game?
     
  4. Awss

    Awss

    Joined:
    Oct 28, 2012
    Posts:
    32
    looks cool, that music remind me of subway surfers.
     
  5. Afroman

    Afroman

    Joined:
    Aug 17, 2013
    Posts:
    43
    Thanks :D, custom soundtracks for each Season too! What else you like?
     
  6. Awss

    Awss

    Joined:
    Oct 28, 2012
    Posts:
    32
    I like the graphics, but i think maybe the game is missing some enemies to kill. I found the speed of the game a little slow for my taste.
     
  7. Afroman

    Afroman

    Joined:
    Aug 17, 2013
    Posts:
    43
    Thanks for the suggestion. I'll definitely keep that in mind. Did you make it to Arctic Trail? The game gets harder there.
     
  8. Awss

    Awss

    Joined:
    Oct 28, 2012
    Posts:
    32
    No i just did a quick play for 5/10 minutes. But probably will try to progress more if i have the time.
     
  9. GarBenjamin

    GarBenjamin

    Joined:
    Dec 26, 2013
    Posts:
    7,442
    I thought the speed was spot on for a casual platformer and fits the character well. He seems like a very "laid back" casual dude. Just kinda out for a stroll or swim. The back stroke was a cool idea again illustrating the "no worries I will get to it in time" aspect.

    If that is not what you were going for then I agree it could be faster and he could seem more of a soldier type. But there are so many games based on fast moving warrior style game play yours comes across as being different and that is a good thing.

    These are just observations from watching the video.
     
    Last edited: Nov 13, 2014
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