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[RELEASED] 2D Cloth

Discussion in 'Assets and Asset Store' started by kmedved, Apr 17, 2020.

  1. kmedved

    kmedved

    Joined:
    Aug 18, 2016
    Posts:
    189


    2D Cloth is an asset to provide cloth physics into the Unity environment.
    Create cloth, cape, hair, flag, basket net or any other cloth-based objects!
    Unity 2017-2020 supported.



    WebGL Demo: http://unitymedved.bitbucket.io/2DCloth/1.0.1/index.html
    AssetStore: https://assetstore.unity.com/packages/slug/165428

    Features:
    ✔️User friendly editor
    Setup a few parameters and enjoy beautiful cloth-physics effect
    ✔️Supports any shape of cloth
    Do you want to use sprites with transparent areas as cloth? Not a problem, asset supports it
    ✔️High performance, mobile friendly
    Works perfectly on mobile devices
    ✔️Really easy to set up
    Create GameObject, adjust the parameters and there you go!
    ✔️Works on all platforms
    ✔️Works with Universal Render Pipeline(LWRP)
    ✔️Long Term Support
    Be sure that you'll get support for new unity versions and features
    ✔️Full C# source code, example scene and documentation included
     
    Last edited: Dec 3, 2020
  2. kmedved

    kmedved

    Joined:
    Aug 18, 2016
    Posts:
    189
    Version 1.0.1 submitted, what's new:

    Editor:
    - Fixed Undo/Redo actions
    - Fixed working with prefabs
    - Added ability to edit multiple objects

    Core:
    - Improved performance
    - Added parameter "UpdateCollidersRadius" - you can set your own colliders radius size after generating joints

    Demo:
    - Added wind example to demo scene

    Other:
    - Improved manual
     
  3. kmedved

    kmedved

    Joined:
    Aug 18, 2016
    Posts:
    189
    Version v1.0.2 released!

     
  4. kmedved

    kmedved

    Joined:
    Aug 18, 2016
    Posts:
    189
    Version v1.0.3 released!

     
  5. kmedved

    kmedved

    Joined:
    Aug 18, 2016
    Posts:
    189