2D Cloth is an asset to provide cloth physics into the Unity environment. Create cloth, cape, hair, flag, basket net or any other cloth-based objects! Unity 2017-2020 supported. WebGL Demo: http://unitymedved.bitbucket.io/2DCloth/1.0.1/index.html AssetStore: https://assetstore.unity.com/packages/slug/165428 Features: ✔️User friendly editor Setup a few parameters and enjoy beautiful cloth-physics effect ✔️Supports any shape of cloth Do you want to use sprites with transparent areas as cloth? Not a problem, asset supports it ✔️High performance, mobile friendly Works perfectly on mobile devices ✔️Really easy to set up Create GameObject, adjust the parameters and there you go! ✔️Works on all platforms ✔️Works with Universal Render Pipeline(LWRP) ✔️Long Term Support Be sure that you'll get support for new unity versions and features ✔️Full C# source code, example scene and documentation included
Version 1.0.1 submitted, what's new: Editor: - Fixed Undo/Redo actions - Fixed working with prefabs - Added ability to edit multiple objects Core: - Improved performance - Added parameter "UpdateCollidersRadius" - you can set your own colliders radius size after generating joints Demo: - Added wind example to demo scene Other: - Improved manual