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SeqEvent - Powerful Event System

Discussion in 'Assets and Asset Store' started by TamerlanShakirov, Oct 29, 2017.

  1. TamerlanShakirov

    TamerlanShakirov

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    SeqEvent is a tool for creating powerful events without write single line of code!

    Get in Asset Store!

    SeqEvent allow you create powerful events without writing single line of code! You can create complex event sequences in a couple of seconds!

    SeqEvent was developed with the core goals of flexibility, extensibility and control. This allows you to make any of your design goals or experiment with new ideas!


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    Last edited: Nov 30, 2022
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  2. Ironmax

    Ironmax

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    That is a really good effort and an important thing every one should have in there project. I already i have this, but i bump for this anways :)
     
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  3. TamerlanShakirov

    TamerlanShakirov

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    Hi, of course this system speeds up the development process.
    We have added screenshots
     
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  4. TamerlanShakirov

    TamerlanShakirov

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    We are waiting your questions and will be happy to answer them!
     
  5. JoMaHo

    JoMaHo

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    Maybe a big bold asset store link would be something to consider publishing here....
     
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  6. zmaxz

    zmaxz

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    Awesome!!Do you have any demo or document ?
     
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  7. TamerlanShakirov

    TamerlanShakirov

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    We did not notice, thanks for noticing and said)
     
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  8. TamerlanShakirov

    TamerlanShakirov

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    What exactly do you mean by the word "document"?
    If the documentation, yes of course!
     
    Last edited: Nov 20, 2017
  9. pixelsteam

    pixelsteam

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    Yes, looks good but would love to see a video, and or the documentation to get a better understanding.
     
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  10. TamerlanShakirov

    TamerlanShakirov

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    Yes of course! Write your email or send an message to our email, we will send you the documentation.
     
  11. TamerlanShakirov

    TamerlanShakirov

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    If you want to see documentation, write to us on the email and we will send you it!
     
  12. TamerlanShakirov

    TamerlanShakirov

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    Each update we will add new events. What events appear in the new update, you decide!
    Write to us what events you want to see in the Ultimate Event!
     
  13. TamerlanShakirov

    TamerlanShakirov

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    Have you already tried the new update, what are your impressions?
     
  14. Fortitude3D

    Fortitude3D

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    Looks nicely done, goodwork
     
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  15. TamerlanShakirov

    TamerlanShakirov

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    Write to us what events you want to see in the Ultimate Event and we add it in the new update!
     
  16. MostHated

    MostHated

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    Hey there, I just got this and had a question. I am having an issue with making my game multiplayer. When it was single player I had no issues because the player was always in the scene, but now because the player has to be spawned sometimes he is not spawned quick enough for some of the actions to take place at the start of the game because the player isnt there yet. Example is my camera needs the player assigned which used to be fine because I just assign it in the inspector because the player was in scene. Now when my character spawns, the camera is not assigned anymore.

    Which leads me to my question, would this asset be able to help me with that? Say, have an event of when my character actually spawns into the game, then automatically assign the camera to him, and anything else that requires the player to be in scene that may have got missed?

    Thanks!
     
  17. TamerlanShakirov

    TamerlanShakirov

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    In the next update, we add a system of sequential events, then you can solve your task. That is, you can create an event in which, after the player is created, his camera will be assigned.
     
  18. TamerlanShakirov

    TamerlanShakirov

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    In the next update, we add a system of Sequential events, Import and Export events!
    And also in each update we will add new events, what events you want to see in Ultimate Event?
     
  19. MostHated

    MostHated

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    That is great news. : D As far as what ones, well, every possible one there can be? lol. An event sandbox, if you will.
     
  20. TamerlanShakirov

    TamerlanShakirov

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  21. TamerlanShakirov

    TamerlanShakirov

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    If you have any questions, ask!
     
  22. TamerlanShakirov

    TamerlanShakirov

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    Ultimate Event v1.02 is Ready and sent on Asset Store, in the coming days will be available for download!
    Release Notes:
    Upgrade Event System
    Added a system of Sequential events
    Added Import and Export event
    Added new Input Event
    Upgrade Event Manger
    GUI Upgrade About GUI
     
  23. TamerlanShakirov

    TamerlanShakirov

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    Update v1.02 Released and available for download!
     
  24. TamerlanShakirov

    TamerlanShakirov

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    Ultimate Event 1.03 Coming Soon!
     
  25. TamerlanShakirov

    TamerlanShakirov

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    Ultimate Event v1.03 is Ready and sent on Asset Store, in the coming days will be available for download!
     
  26. MostHated

    MostHated

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    Hey man, you accidentally uploaded a completed project. It says it will overwrite all my settings if I import it.
     
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  27. TamerlanShakirov

    TamerlanShakirov

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    Hello, when importing, you can remove the check mark form the Project Settings folder
     
  28. MostHated

    MostHated

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    I tried and it only gave me "Import, or Cancel". I guess I can import it in a new project and then just copy it over. Either way, still not good in case someone is not paying attention.

     
  29. TamerlanShakirov

    TamerlanShakirov

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    You can remove the check mark form the Project Settings folder only after you click Import, however, for security, make a backup of the data
     
  30. MostHated

    MostHated

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    I didn't trust it, lol. I just imported to a new project.
     
  31. hopeful

    hopeful

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    Unchecking the Project Settings works reliably, but if you ever space out and forget it, you can screw the project up.

    Unless it's a tutorial, it's almost always a bad idea to have an asset in the complete project category. Most settings are best addressed in code.
     
  32. TamerlanShakirov

    TamerlanShakirov

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    We've already fixed this
     
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  33. TamerlanShakirov

    TamerlanShakirov

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    Ultimate Event 1.03 Released and available for download!
     
  34. TamerlanShakirov

    TamerlanShakirov

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    Ultimate Event Update v1.04 in development, in this update will be a very cool feature!
     
  35. TamerlanShakirov

    TamerlanShakirov

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    Something, somehow quiet...
     
  36. karmik

    karmik

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    I am looking for on collision events to trigger a scrip function on colliding object. Is that included
     
  37. TamerlanShakirov

    TamerlanShakirov

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    In the next update will be a new Node System!
     
  38. TamerlanShakirov

    TamerlanShakirov

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    Node System will be backwards compatible with all events, which means you can make procedural events use any created event.
     
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  39. TamerlanShakirov

    TamerlanShakirov

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    If you have any suggestions, write them here and we will try to implement them in the next updates
     
  40. kukuhbasuki

    kukuhbasuki

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    Any news for node system?
     
  41. TamerlanShakirov

    TamerlanShakirov

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    Temporarily the system was frozen, but we will continue to work, if there are any suggestions, we will gladly implement them and release an update.
     
  42. generalhak

    generalhak

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    hi, images are so low quality and there is no video of the asset
    i think it could be one of the best vs in unity its look like construct 2 event system but only better
    so i think if you add more info and public api and better images and videos and more examples, its going to be one of the best vs in unity
     
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  43. TamerlanShakirov

    TamerlanShakirov

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    Thanks for your feedback, we will definitely make new images, videos and add API
     
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  44. TamerlanShakirov

    TamerlanShakirov

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    We uploaded new high resolution images in this thread, but asset store cuts images resolution, in coming days we add code references API!
     
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  45. generalhak

    generalhak

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    in asset store you can zoom part of images and explain each part
    thanks i will keep eye on this asset
     
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  46. carlogio

    carlogio

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    Hi, I'm getting this error when trying to build my scene using Unity 2021.3.2f1:

    Assets\Ultimate Event\Core\Classes\Events\UInputEvent.cs(122,6): error CS1513: } expected

    It works fine in Game mode, just won't build. Is the asset not compatible? It didn't say anything on the Unity Asset Store....