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[RELEASE] Asteroids-Remake for Android [FREE]+[WebPlayer]

Discussion in 'Made With Unity' started by ZooP, Jun 13, 2014.

  1. ZooP

    ZooP

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    Jun 4, 2014
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    48
    hello friends :) ,
    I would like to present you my first published game :D .
    this is a Asteroids remake, which I have build on the Unity 3D engine.
    it is now available on google Play and you can play and try it. its for free!
    some feedback would be cool :rolleyes::

    WebPlayer:
    http://zoopologic.de/aaGame/AsteroidsAndAliens.html





    AsteroidsAndAliens.png
    models.png
    AsteroidsAndAliensArt.png
    AsteroidsAndAliensArt.png
    AsteroidsAndAliensArt.png
     
    Last edited: May 22, 2021
  2. narwhal-ninja

    narwhal-ninja

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    Great work! It looks really good.
     
  3. ZooP

    ZooP

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    thank you!
    this is the first game I published on Google Play.
    the problem is, it's been two days online and I've only get seven downloads and they are all from my friens.o_O
    I'm worried and I wonder if that will change one day.:(

    is this normal for a launch?
     
  4. BrainMelter

    BrainMelter

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    Make a web version and post it to Newgrounds and Kongregate. Then at least a few hundred people will play it. Put a Google Play link in the web version.

    Overall, the quality looks pretty good. But I'd say throw in some more weapons. The asteroids go boom well, so put in a spread cannon and you'll get even more boom.
     
  5. ZooP

    ZooP

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    hmm I had been thinking about to build a web version.
    however, it is not easy to port the control to a keyboard or a mouse.
    during the Developement I was using a gampad to debug the input.
    So the game would only work with a controller on web.
    if I know the people right, they are too lazy to take a controller in their hands to briefly play a web game.:mad:

    in the game four Different kinds of weapons are already integrated.
    it was also planned to integrate a super weapon in form of a rocket launcher,
    which you can collect as an upgrade during the game.
    a new button would appear on your screen. when you press it, the player ship shoots many small rockets that automaticly destroys every object on the screen.

    since the game was already finished I've made the decision to implement this rocket launcher post release.
     
  6. BrainMelter

    BrainMelter

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    Yes, not everyone is going to have a controller plugged in. But it shouldn't be too hard to add keyboard control (WASD or similar). It might not be quite as smooth as a gamepad, but it should mostly work ok.

    If the weapons are already in the game, make sure you feature them in your video. I only see one in the video. People like to see lots of big booms in videos. Also, make sure at least one upgrade is accessible very early on (within the first minute of gameplay).
     
  7. ZooP

    ZooP

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    the conroll consists of a digital joystick and two buttons, one for fire the other for accelaration.
    it is not like in the original asteroids where you have a button for turn left and the other one for right.
    it's like "ship.forward = joystick.vector".;)
    I need to change the controll without changing the gameplay to much.

    btw you can see a weapon upgrade on the video.
    at the start you see a simple cannon, later you see a double cannon.
    ok you're right, you may not see much change.
    at this time all an upgrade changes is the firerate and the sound
    I have to change the texture of the projectile.
    spread cannon would be cool too.
    and easy to implement in to my weapon script:D
     
    Last edited: Jun 14, 2014
  8. BrainMelter

    BrainMelter

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    Yeah it's hard to tell the difference between the single and double cannon in the video, so something more pronounced would make sense.
     
  9. narwhal-ninja

    narwhal-ninja

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    Zoop, DId you make all the art by yourself?
     
  10. ZooP

    ZooP

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  11. OussamaB

    OussamaB

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    This game is awesome! I'm downloading it right now.

    By the way, you are getting few downloads because the Google Play store has thousands of games and the store only shows popular and successful games for users, even on search. That's why your game is kinda hidden right now. In order for people to find your game, try to contact some review websites and I'm sure they will be happy to review such a game and encourage their audience to download it. You can also pay for some advertisements, that will bring a fair amount of downloads too. But only do that if you really think that you can earn more than you can spend on the ads.
     
  12. ZooP

    ZooP

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    thanks, I'm happy about the download. :D
    I noticed promotion is very important so i'm developing a web version of AsteroidsAndAliens.
    I've uploaded the first build of it.
    it still has some gui that is useless on web but the controlls work!:)
    you can try it out here:
    http://zoopologic.de/AsteroidsWeb/WEB_BUILD.html
     
  13. frankrs

    frankrs

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    Sweet graphics
     
  14. vito_s

    vito_s

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    The graphics are good. It is inevitable for this type of games. Otherwise, the interest in them is fading fast.
    2D games are interesting, but most are clones of Tetris.
    Here's an example of our old attempt of unification (in developing a single engine mobile-Java).

    The game itself is like popcorn. It can be played indefinitely.
    Although it is just a test with one level, it has been downloaded millions of times and still downloaded. What is surprising. :)
     
  15. ChrisMaster

    ChrisMaster

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    Your game look really good, try too get some sites to review it.
     
  16. ZooP

    ZooP

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    thank you guys for the compliments :)
    I'm currently working on the first update.
    if you have wishes or ideas for this game please tell me.