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Question Relative motion of the screen with respect to the head movement.

Discussion in 'XR Interaction Toolkit and Input' started by lmnagma43, Oct 20, 2022.

  1. lmnagma43

    lmnagma43

    Joined:
    May 24, 2021
    Posts:
    1
    Hello!

    I am looking for a solution in Unity development.
    So i want to make an application where i want to watch a streaming data/video in a moving car. There will be off course the direction change by which the screen/scene will be shifted as the car changes the direction from left to right and vice versa. Can you give me a solution where the screen will not be disturbed even after the car direction changes.
    I tried something similar to Netflix in VR, but there with the direction change the screen will move and we can recenter it by pressing a button on the VR glass. Something like this:

    Also, i tried using AR marker in Oculus passthrough. But it is not feasible in Quest2. I cannot use a AR marker while developing for Quest2 :(
    https://forums.oculusvr.com/t5/Talk-VR/Scan-QR-code-with-passthrough-camera/td-p/959717.

    I do not wish to have this re-center button. I just want a screen which should follow my head movement.
    Please help me with this ? It has been almost a month i am struggling for this.
    Thanks in advance.