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Reimport all, showing error....

Discussion in 'Unity IAP' started by james_de, May 6, 2020.

  1. james_de

    james_de

    Joined:
    Dec 9, 2015
    Posts:
    2
    HI,
    My Unity version is 2019.2.21f and Unity IAP version is 1.23.1
    I made empty project, and setup Unity IAP.
    And when assets reimport all, showing error message.
    "Error: Could not load signature of UnityEditor.Purchasing.GooglePlayProductCatalogExporter:productTypeString due to: Could not load file or assembly 'UnityEngine.Purchasing, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. assembly:UnityEngine.Purchasing, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:<unknown type> member:(null) signature:<none>"

    Restart Unity3d, error message not showing.Is this not serious problem?
     

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  2. SamOYUnity3D

    SamOYUnity3D

    Unity Technologies

    Joined:
    May 12, 2019
    Posts:
    626
    I believe this is not a serious problem, you can re-import the IAP plugin.
     
  3. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    You mention a reimport, did the first import fail? What version of the purchasing package are you showing in Package Manager? IAP requires both the Asset package and the Package Manager component.
     
  4. james_de

    james_de

    Joined:
    Dec 9, 2015
    Posts:
    2
    The iap version of Package Manager is 2.0.6.
    After executing Unity-[Asset]-[reimport all], an error is displayed every time.
    In fact, after updating the existing project to unity 2019.2.21f, the above problem occurred, and when I tested it as an empty project, the same problem occurred.
    However, on Android devices, test ordering works fine without problems.
     
  5. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    Got it, then likely as Sam mentioned.