Sometimes I install/update Unity versions outside from the Hub and it currently isn't good at handling this scenario: The Hub doesn't detect if a Unity installation is updated outside of the Hub. It would be nice if the installations could be rescanned (automatically or manually). Re-adding an existing installation, that the Hub thinks is an older version but has since been updated externally, results in two installations with the same path. The Hub should detect that it already has a installation at the given path and just update it. The Hub could also scan the Editors Folder and detect installations automatically (with automatic or manual refresh), without having to select each one individually.