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Help Wanted Reflections never work!

Discussion in 'General Graphics' started by imDanOush, Nov 12, 2021.

  1. imDanOush

    imDanOush

    Joined:
    Oct 12, 2013
    Posts:
    351
    Hello,

    So I made a simple project where a scene gets downloaded and loaded for the user from the Net using Assetbundle.
    In the editor, the reflection of the scene objects works perfectly. But for both Android and WebGL builds the reflection does not work. Even when I added a custom Cube Map and changed the shaders to Legacy/Relective/Bumped Specular, and assigned the cube map to the reflection property of the shader, the issue still persisted.
    • I'm using Unity 2019.4.20f1 LTS
    • Tried to generate a custom cubemap in real-time, and assigned it to the cube map (reflection) property of the reflective legacy shader, it worked in the Editor but had no success on the WebGL and Android builds
    Any ideas about why this happened and how to resolve would be appreciated.

    issueUnity.jpg

    - Best.
     
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