I have a bug caused by the reflection probes setting listed under the meshrender of my scene objects. I wish to turn this setting off on each object in my scene but can't figure out the proper usage to do so to create a batch script. Does anyone know the proper usage of the reflectionProbeUsage (http://docs.unity3d.com/ScriptReference/Renderer-reflectionProbeUsage.html) to get it to change from its current state to off?