Search Unity

  1. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Graphics Reflection probes and terrain

Discussion in '5.4 Beta' started by Arnklit, Jun 11, 2016.

  1. Arnklit

    Arnklit

    Joined:
    May 18, 2015
    Posts:
    48
    I'm having some issues using reflections probes with terrain. I'm pretty sure this used to work fine, but now the terrain is either not getting rendered or partially rendered.

    I'm running 5.4.0b21.

    See screenshot for more info. Anyone have similar issues with this? Probe issue.JPG
     
  2. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    looks like clip ranges / intersecting to me.
     
  3. Arnklit

    Arnklit

    Joined:
    May 18, 2015
    Posts:
    48
    Hmm damn, I created a new project and a new scene + terrain and probe and then there was no issue. So it has something to do with my specific scene.
    I tried moving the probe around, but had similar results no matter how close it was to the terrain.
    I guess I'll have to try and disable things in the scene until it starts acting differently to figure out what is going on here. Or receate the whole scene in a new scene instead.
     
  4. Arnklit

    Arnklit

    Joined:
    May 18, 2015
    Posts:
    48
    OK, something is really messed up with that scene in general it seems. Dropshadows don't work on grass either in that scene and they work fine in a new scene.
     
  5. Reanimate_L

    Reanimate_L

    Joined:
    Oct 10, 2009
    Posts:
    2,788
    try to set the near clip in the reflection probe to zero
     
  6. Arnklit

    Arnklit

    Joined:
    May 18, 2015
    Posts:
    48
    No difference I'm affraid. :(