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Reflection probe not baking with shadows

Discussion in 'Global Illumination' started by geroppo, Aug 4, 2017.

  1. geroppo

    geroppo

    Joined:
    Dec 24, 2012
    Posts:
    140
    Hi, I wanted to ask if this is normal behaviour. When baking reflection probes it seems like it's not baking the scene with shadows. Here is a screenshot:
    Screenshot_2.png

    The reflection probe is in a dark room, but the baked image shows up as if every mesh had the "receive shadows" disabled. Is this normal?
     
  2. Artificial_Illusions

    Artificial_Illusions

    Joined:
    Jul 24, 2018
    Posts:
    20
    hello, could you figure this out?
     
  3. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Which version of Unity are you using? What lighting setup does your scene contain? We were not able to reproduce this issue on our end - both baked and realtime shadows are captured in reflection probes.
     
  4. battou

    battou

    Joined:
    Jan 25, 2011
    Posts:
    222
    Try increasing Shadow distance in probe's settings