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Reflection probe not affecting geometry

Discussion in 'High Definition Render Pipeline' started by Jelmer123, May 28, 2021.

  1. Jelmer123

    Jelmer123

    Joined:
    Feb 11, 2019
    Posts:
    243
    I have a reflection probe in the scene which I would expect to affect my chrome ball. But it is not. What is wrong here?


    EDIT: it seems that the box size was too LARGE...? very strange, but with 5x5x5 it works.. with 100x100x100, it doesn't..
    A lot of things in Unity make little sense to me these days, some explanation would be appreciated :D
    Screenshot 2021-05-28 at 11.55.19.png

    Screenshot 2021-05-28 at 11.55.15.png
     
    Last edited: May 28, 2021
  2. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    766
    Only thing that comes to mind is maybe Reflection Probe are disabled in your HDRP Default Settings and/or Camera Custom Frame Settings ?

    Or maybe you reached the Maximum Reflection Probe On Screen (defined in your current HDRP asset under lighting) ?
     
  3. altepTest

    altepTest

    Joined:
    Jul 5, 2012
    Posts:
    1,119
    maybe dumb question but did you have baked the reflection probe?
     
  4. AydinDeveloper

    AydinDeveloper

    Joined:
    Sep 8, 2017
    Posts:
    92
    It may not be affecting that sphere because of probe layer mask.
    upload_2021-6-14_12-9-56.png