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Reflection Probe Constant Following

Discussion in 'General Graphics' started by Honigeintopf, Apr 17, 2019.

  1. Honigeintopf

    Honigeintopf

    Joined:
    Apr 11, 2019
    Posts:
    12
    I am creating my very first Game and the basic problem here is that I want my Metal Ball to be reflecting the Environment.

    I have taken the Reflection Probe Cube and let it follow my Ball with a Script.
    Now it's working, no problem there, but it seems like eveyrtime the Cube is touching another Mesh it just gets Darker.

    I am using Realtime Rendering and not baking the Map, because my Ball isn't static.

    You can see that clearer on the Pictures under this :


    So right here you see my Reflection Probe, which in Playmode is moving etc.
    Screenshot (4).png


    Everytime the Reflection Probe Box is hitting another Mesh it gets Dark like this.
    Screenshot (5).png

    Just to show you how it looks like in Playmode
    Screenshot (19).png Screenshot (20).png

    Any help is appreciated!

    Best regards
     
  2. KarolisO

    KarolisO

    Joined:
    Feb 2, 2014
    Posts:
    29
    Can you share your reflection probe settings?