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Bug Reflection Build Errors?

Discussion in 'Universal Render Pipeline' started by DoppelGangerStudios, Sep 23, 2022.

  1. DoppelGangerStudios

    DoppelGangerStudios

    Joined:
    Oct 24, 2018
    Posts:
    2
    Hey everyone,
    thanks ahead of time for your help on this one, I'm a bit confused to why this is occurring. I'm using Unity 2020.3.38 and have encountered an odd bug where only when the game is built, you end up with these weird color boxes where the reflections should be. While getting this error I also have the vertexs tearing from 0,0,0 across the screen severely. Please see attached. This is again only when the game is built, using Windows build settings. 2022-09-22 20_50_30-Benchmark.png

    2022-09-22 20_38_51-Benchmark.png Doughnut_01_8k_LOD0_Summary_Top-02.png

    Any help here would be awesome, thank you.
     

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