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Reflecting despite black map in Metallic

Discussion in 'Shaders' started by troy_halsey, Jun 5, 2015.

  1. troy_halsey

    troy_halsey

    Joined:
    Oct 21, 2014
    Posts:
    63
    Hi!

    I have a ballroom chair model, and I have put a black and white map in the Metallic slot. The cushion should not have any reflection, as the map is 100% black in those areas....yet, they still appear reflective. Any one know of something simple i am doing? Just using the standard shader.

    Thanks,

    Troy
     
  2. troy_halsey

    troy_halsey

    Joined:
    Oct 21, 2014
    Posts:
    63
    Ah, generate alpha from grey...got it.