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Reflect/Revit - Objects mainly imported in one block

Discussion in 'Unity Reflect' started by VincentGoupil, Oct 20, 2020.

  1. VincentGoupil

    VincentGoupil

    Joined:
    Apr 1, 2019
    Posts:
    11
    Hi ! I'm currently working on a surgery room in VR with a lot of medical objects more of less detailed.

    Reflect is used for import my revit view. I'm not a Revit user, so my issue is maybe a Revit knowledge.

    So, in my Revit view, every object are imported without hierarchy. In the image linked, I selected a surgical arm, I hoped it could separate each arm and subarm.

    But again, I have no idea if the problem come from Revit or not. Is there a hidden option or revit model can't be seperated at all?
     

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  2. mika_leonard

    mika_leonard

    Unity Technologies

    Joined:
    Dec 9, 2019
    Posts:
    20
    Hi vgoupil,

    It's a single block because it was modelled this way, as a single ''family'', in Revit. Currently, Reflect can't divide them so you'll have to edit and explode the block in Revit into smaller pieces.
     
  3. VincentGoupil

    VincentGoupil

    Joined:
    Apr 1, 2019
    Posts:
    11
    Oh okay, I see. Thank you for your reply !
     
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