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Reference Point Calibration

Discussion in 'AR/VR (XR) Discussion' started by yaniv_unity896, Nov 11, 2018.

  1. yaniv_unity896

    yaniv_unity896

    Joined:
    Nov 11, 2018
    Posts:
    2
    I'm using Unity for an AR application, with a simple Image-Target and a model, and textboxes displaying the model's location and rotation. The thing is-the program seems to use the camera as the (0,0,0) reference point, since the coordinates displayed constantly change when the camera is moved.
     

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