Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Refactoring a fairly large spaghetti code

Discussion in 'Scripting' started by unity_199B2F463E4C9B716233, May 10, 2022.

  1. unity_199B2F463E4C9B716233

    unity_199B2F463E4C9B716233

    Joined:
    May 10, 2022
    Posts:
    1
    Hi,
    I'm given a task of refactoring a game with 6-7 scripts with 700-800 lines of code in each script. To begin with, I'm not able to understand the flow of project. Is there any way to know what all functions are called during the entire runtime of the game?
    Thank you.
     
  2. nijnstein

    nijnstein

    Joined:
    Feb 6, 2021
    Posts:
    78