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Bug ref search on sprites in ui images returns too many hits with the wrong references

Discussion in '2021.1 Beta' started by laurentlavigne, Jan 17, 2021.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,335
    searching for armor2.psd
    getting shuttle

    upload_2021-1-17_13-47-19.png
     
  2. sebastienp_unity

    sebastienp_unity

    Unity Technologies

    Joined:
    Feb 16, 2018
    Posts:
    201
    In Preferences -> Search you can revert back the Search Engine for Hierarchy and Project: legacy_search.png

    We will revert back to the Legacy Search by default for beta 5.
     
  3. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,335
    Very cool. This option is new, is there a way to do that same in earlier version of Unity? For production.
     
  4. jonathans42

    jonathans42

    Unity Technologies

    Joined:
    Jan 25, 2018
    Posts:
    514
    By typing
    ref:".../armor2.psd"
    in the hierarchy window you are asking for every scene objects that have a (deep and nesting) reference to the armor2.psd asset. Is it possible that the shuttle asset has some (deep) nested reference to armor2.psd?

    Would it be possible to share part of your project that repro this issue?
     
  5. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,335
    Not in this case as in: the hits don't have that asset referenced or even a reference to an asset that references it.
    QA has access to my repo on collab, I opened a ticket to facilitate communication between you and them, if you DM me I can add your email to the repo, maybe that's even faster.
    the scene you can see this behavior are _stage00a, level selector , NX benchmark stage 6 URP
     

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  6. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,335
    and the fogbugz# for that 1311273
     
    jonathans42 likes this.