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Question Redundant Addressable's included in build

Discussion in 'Editor & General Support' started by unity_154FFDC0A3E9FFBEF966, Mar 31, 2023.

  1. unity_154FFDC0A3E9FFBEF966

    unity_154FFDC0A3E9FFBEF966

    Joined:
    Jul 21, 2021
    Posts:
    1
    Hi, i'm having weird problem with unity build & addressable package, this is happening only in android the scenario is:
    First build (editor cache is clear) building .apk , size is 100 MB
    changed branch
    Second build (incremental build) building .apk , size is 110 MB
    If i delete the Library/Bee folder the problem is fixed, in .apk profiler i see duplicated addressable assets / assets that doesn't exist in the new branch, sound like unity include the cached version , could it be ?
    im using unity 2021.3.13f