Hey, on 5. Januar I did update my Build configuration to use 300 MB of Ram instead of 550 MB and 300 MHz instead of 650 MHz. The problem is, that even now, where I only use half of the resources, it is still producing the same costs for me. (see screenshot) I have optimized my build to run with these settings, and I can confirm that the server does not exceed these limits when I look at the analytics dashboard. My player base also didn't double over night, so I am not sure how this is possible. Do I need to restart the fleet to make this changes taking affect?