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Reduce Build File Size on iOS and Android

Discussion in 'Vuforia' started by TomyKurniawan, Feb 13, 2019.

  1. TomyKurniawan

    TomyKurniawan

    Joined:
    Nov 9, 2017
    Posts:
    2
    Hello everyone!

    Sorry if i'm too straight forward. I'm on a project that use Vuforia as a plugin. When i build an empty unity project with only vuforia in there, and i just make one scene that i only add Vuforia Camera there, the .ipa file size is 81.9 MB. Is there a way to reduce that file size?
    I don't really concern for Android version, because the .apk file size is under 30 MB although it is still bigger for simple apps.
     
  2. kubazawistowski

    kubazawistowski

    Joined:
    Aug 25, 2017
    Posts:
    1
  3. TomyKurniawan

    TomyKurniawan

    Joined:
    Nov 9, 2017
    Posts:
    2
    hai @kubazawistowski ,

    Actually, now i'm not placed my marker data (.xml, .dat and texture) file in my project. I make it downloadable from my server. So, when i build my project, it doesn't include to my game project.

    So, i think the marker data is not influence to the builds file size
     
  4. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    347
    Build an empty unity project before, or check the Unity Editor Log right after building to see a list of file sizes based on percentage of the app size when it's built
     
  5. ArmanUnity

    ArmanUnity

    Joined:
    Nov 29, 2015
    Posts:
    21
    @TomyKurniawan .... i think vuforia normally add about 30 Mb to build size.... if you remove assets that you are not going to use from Streaming Assets Folder ..build size will decrease