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Redhill Terrain [Released]

Discussion in 'Assets and Asset Store' started by ConjureScape, May 21, 2019.

  1. ConjureScape

    ConjureScape

    Joined:
    Feb 14, 2013
    Posts:
    265
    Hey guys.
    We are proud to introduce this terrain, Redhill.
    Asset store link: https://assetstore.unity.com/packages/3d/environments/landscapes/redhill-terrain-137642



    Redhill Terrain
    This environment package is ideal for your desert missions and adventures on desktop platforms. It is highly configurable and the assets look perfect from close up making it ideal for first person games. The Unity terrain blends seamless into a low poly surrounding mesh, which in turn blends seamless into a terrain baked onto the skybox to create the feeling of an endless landscape of mountainous dunes.

    Geology: Eroded Deep Marine Shales
    The red hues of iron oxidation stain parts of this landscape where the deep anoxic environment once allowed iron-bearing minerals to precipitate from seawater. An underlying siltstone layer forms the bed of a transient river which undergoes long periods of drought with short intervals of flash flooding. A riverbed would typically consist of a channel which carries the water (when it flows) and a broader flat region on one or both sides (this is a floodplain). Anywhere water flows it will also flood, therefore this is found in even very arid regions.

    Rocks:
    A set of 12 rocks and boulders. These are porous rocks and work well on sandy parts of your scene. All rocks are low poly with multiple LODs and mobile ready with high res textures in case you need close up approaches. They have a sandstone feel to them and work well on sandy parts of your scene.

    Geology - Rocks: Basalt, vesicular basalt, lava, basaltic lava
    The pock-marked irregularities of this lava rock formed during its cooling while volatile gasses bubbled out of solution during eruption. These oozy basalt flows cooled and eroded rapidly in an ever changing landscape. They may be found in volcanic island chains or large continental fissure basalts.

    Props:
    A set of game ready props modelled to create a desert or adventure atmosphere. The ruins you find are a Windpump (windmill), water well, berber tent, chair, 2 old rotting tree logs, wishing well, cushion and 2 vases. All props are low poly with multiple LODs and mobile ready with high res textures in case you need close up approaches.

    Vegetation:
    The vegetation has been designed specifically for this arid terrain with 5 beech trees, 5 Date Palms, 5 Small Palm Trees, 4 Edelweiss Grass, 5 Aloe Shrub, 4 Bush Leafs, 13 Long / Short Grass, 5 Salt Cedar Tree and 5 Spiky Plants





    Multiple terrains:
    This terrain is part of a huge set of terrains. By adding more terrains you can add multiple levels to your game. Each terrain will have a similar design style and similar performance specifications. See a complete list of available terrains here: https://www.egamea.com/portfolio/terrains

    Top-up on assets:
    We have created a huge database of assets. You can add more props, trees, vegetation, rocks and boulders to your terrain. All assets have been designed with the same style and is fully compatible with this terrain. For a list of additional assets follow the following links:

    Props: see a complete list here: https://www.egamea.com/portfolio/props
    Trees and vegetation: see a complete list here: https://www.egamea.com/portfolio/vegetation
    Rocks and Boulders: see a complete list here: https://www.egamea.com/portfolio/rocks
     
    Last edited: Jun 21, 2019 at 7:58 AM
  2. ConjureScape

    ConjureScape

    Joined:
    Feb 14, 2013
    Posts:
    265
    Here is a fly through video of this terrain.