Hi there! I am writing a script that checks in onEndDrag, if the dragged object was dropped on an inventory slot (Image). To check it, I use the RectTransformUtility.RectangleContainsScreenPoint method. This works perfectly fine, as long as the item slot is on a Screen Space Canvas. Unfortunatly I need the slot to be on a World Space Canvas. But this seems to break the RectangleContainsScreenPoint. Is there a way to make this work with Images on a World Space Canvas? Greetings, and Merry Christmas!