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Question Recreating this look via shader?

Discussion in 'Shaders' started by FunkyHonking, Oct 5, 2023.

  1. FunkyHonking

    FunkyHonking

    Joined:
    Mar 2, 2023
    Posts:
    7
    Just wondering what would be involved in a shader applied to the camera that could recreate this look? Most likely will be creating a compute or unlit shader that is then used as a post process of sorts.
     

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  2. POOKSHANK

    POOKSHANK

    Joined:
    Feb 8, 2022
    Posts:
    73
    looks like it's taking the previous frame into account and affecting the current, maybe use a render texture to store last screen at lower res for chunky pixels