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Question Recorder Image Secuence Quality

Discussion in 'Audio & Video' started by Gabriel_Lacrampe, Apr 19, 2022.

  1. Gabriel_Lacrampe

    Gabriel_Lacrampe

    Joined:
    Mar 14, 2018
    Posts:
    3
    I'm trying to make a render but the quality is terrible (lighting looks like spots) and I don't know what could be the origin of the problem.

    Unity 2021.2.11f1
    HDRP 12.1.4
    Recorder 3.0.3


    It's my first time asking for help in this forum and I don't know if I'm doing it the right way. :confused:
     

    Attached Files:

  2. unitybru

    unitybru

    Unity Technologies

    Joined:
    Jan 28, 2020
    Posts:
    225
    Gabriel_Lacrampe likes this.
  3. akent99

    akent99

    Joined:
    Jan 14, 2018
    Posts:
    588
    Does it look better on the screen (in preview or game mode)? Could you include that as a screenshot for comparison? I don't understand what it is supposed to look like from the description sorry.

    Also is that attached PNG file one of the exported frames? (JPG quality is unlikely to help if you are output PNG files I assume. I upgraded my app to the newer recorder for MP4 output for example and got no improvement. WebM is still gave me much better quality than MP4.) Have you tried other recording formats to see if changing the format makes any difference?

    When I zoomed in, the lines are quite jaggy - not sure if an antialiasing effect might help smooth the lines out a bit (soften the edges).

    Note: I don't have HDRP experience sorry. But the above are the sorts of things I tried when the original output format was not to the quality I wanted.
     
  4. vladala

    vladala

    Unity Technologies

    Joined:
    Mar 3, 2017
    Posts:
    188
    Hey,
    Those jagged lines are typical aliasing symtoms. You have a few options:
    1) Enable MSAA in your project
    2) Use an HDRP backed temporal AA algorithm: TAA, SMAA
    3) output your images at a higher resolution and downsize with an appropriate filter (Bicubic, Lanczos). This is sorta equivalent with 1)
     
  5. Simom1

    Simom1

    Joined:
    Dec 21, 2021
    Posts:
    1
    vladala
    a question about how / Garena Free Fire and the creators / Genshin Impact / has a resolution quality / so sharp in the game / looks like a blender and a maya camera / since they were made in unity / Free fire must have using /o Built- Render / and Genshin is Urp / because Unity/recor doesn't come with high sharpness / I've seen shorts / movies rendered in unity / but its rendering / is not high resolution like Free Fire and Genshin / even Human Herect and Digital Enemies / are not as much as / the demo (Book of the Dead) / and low bitrate as well